Automania: The Game of the Motor Giants
BGG-Rang
BGG #20.251
BGG-Bewertung
6,0

Automania: The Game of the Motor Giants

1991

Regelhilfe für Automania: The Game of the Motor Giants

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 4–6 Spieler
  • 60 Min.
  • 13+
  • Komplexität 1,9/5

Regelassistent für Automania: The Game of the Motor Giants

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Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

Automania: The Game of the Motor Giants ist ein Brettspiel aus dem Jahr 1991 für 4–6 Personen, mit 60 Minuten pro Partie und ab 13 Jahren. Entwickelt wurde es von Ian Livingstone; die wichtigsten Mechaniken sind Secret Unit Deployment und Commodity Speculation.

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Über das Spiel

Auf Englisch

Automania, The Game Of The Motor Giants, was Ian Livingstone's second self-produced game, after Boomtown, in a limited edition of 1000. The board is a simple scoring track and large flags for each country. Players have nice wooden car shaped pieces in six colors and a larger car to score with. There is a numbered deck of 56 Market Cards in English and German which affect the game each round. Players use a Record Sheet and the rules are in English and German. Players represent national car manufacturers trying to export cars to six other countries. Combining the placing some export cars in the markets on the board and secretly noting the remaining export cars on your Record Sheet, players also assign advertising budgets to the markets. Each market has a export limit that it can accept and the cars go for a fixed price in each market, so whoever spends more money on advertising gets to sell their cars first. But before revealing the spending, players play one of their Market Cards, which affect the Market in various ways (e.g. 36 - Car of the Year, Sweden will sell all its cars in the USA). After the market is reorganized, players then determine what cars are actually sold and how much Sales Revenue they have earned. Then subtract costs from sales to give profit. For each $10,000 profit you earn, you move your scoring marker one space on the scoring track. First round the track wins. Reportedly a fun game, it drew some criticism in Sumo for the imbalance caused by the Market Cards. The designer replied and suggested which cards might stand removing (7 to 17, 26, 27 and 35). Ian's reply is on the Game Cabinet and makes interesting reading today.

Fragen und Antworten

Laut Katalog unterstützt Automania: The Game of the Motor Giants 4–6 Personen. Diese Spanne entspricht der vom Verlag angegebenen Spielerzahl, das Spiel lässt sich also für jede Gruppengröße innerhalb dieser Spanne aufbauen. Aufbau, einzelne Regeln und Wertungsdetails können je nach Personenzahl trotzdem abweichen; prüfe daher die genaue Konfiguration in der Anleitung deiner Ausgabe.