Cantaloop: Book 1 – Breaking into Prison
BGG-Rang
BGG #2.101
BGG-Bewertung
7,4

Cantaloop: Book 1 – Breaking into Prison

2020

Regelhilfe für Cantaloop: Book 1 – Breaking into Prison

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 1–2 Spieler
  • 300–720 Min.
  • 16+
  • Komplexität 2,1/5

Für 1 Person

Regelassistent für Cantaloop: Book 1 – Breaking into Prison

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Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

Cantaloop: Book 1 – Breaking into Prison ist ein Brettspiel aus dem Jahr 2020 für 1–2 Personen, mit 300–720 Minuten pro Partie und ab 16 Jahren. Entwickelt wurde es von Grzegorz Kobiela und Friedemann Findeisen; die wichtigsten Mechaniken sind Deduction, Storytelling und Role Playing.

Die Geschichte anhören

Über das Spiel

Auf Englisch

The point-and-click adventure game genre was born in 1976 on the PC. In this type of game, the player assumes the role of a character in an interactive story driven by puzzle solving and exploration. This game is a direct adaption of these mechanics to the cardboard medium that requires no electronics to play. In other words, you are holding a classic point-and-click adventure game in book format. You will talk to characters, combine items to solve puzzles, and explore a unique world to get ahead in the story. In the first part of the Cantaloop Trilogy, you embody the small-time criminal Oz "Hook" Carpenter who just returned from exile, seeking revenge on the person who made you leave in the first place. But thats easier said than done: You won't stand a chance against the most powerful crook of the city all by yourself. You need a team of people with a unique set of skills if you even want the slightest chance to succeed. Explore 20 beautifully illustrated locations, talk to characters and solve tricky puzzles to gather your crew in this "Point'n'Click" like game. Search and collect items, figure out where to use them and combine them with each other. - Open World: You decide where you want to go and when. - Non-Linear Puzzle Design: There's always at least two puzzles to solve at any given time, so chances that you'll get stuck are minimized. - 6-10 hours Playtime: Or 18-30 hours for the entire trilogy - a huge game world to immerse yourself in. - Story-driven: In the prologue (download the Print & Play at lookout-spiele.de) and the 3 parts of the game, the story slowly ramps up to the big heist on Cantaloop Island. - Humor: Similar to the old point & click adventure games, you'll get a funny response for a lot of the combinations you try. - Non-Destructive: None of the game material gets destroyed in your playthrough. There is only one sheet of paper that you can easily copy. - Help System: Should you get stuck, there is a vast help section where you can get up to two hints and the solution to any puzzle. - No Abstract Puzzles: Every puzzle fits into the world and story of Cantaloop. - Dialogues: Most of Cantaloop's story is told in speech bubbles, encouraging player groups to roleplay the scenes together. - Secrets: There MAY be a few easter eggs and unlockables sprinkled throughout Cantaloop, but I'm sure that's just hearsay. --description from publisher

Fragen und Antworten

Laut Katalog unterstützt Cantaloop: Book 1 – Breaking into Prison 1–2 Personen. Diese Spanne entspricht der vom Verlag angegebenen Spielerzahl, das Spiel lässt sich also für jede Gruppengröße innerhalb dieser Spanne aufbauen. Aufbau, einzelne Regeln und Wertungsdetails können je nach Personenzahl trotzdem abweichen; prüfe daher die genaue Konfiguration in der Anleitung deiner Ausgabe.