Cold War Battles: Budapest '56 & Angola '87
BGG-Rang
BGG #15.981
BGG-Bewertung
6,8

Cold War Battles: Budapest '56 & Angola '87

2006

Regelhilfe für Cold War Battles: Budapest '56 & Angola '87

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 2 Spieler
  • 180 Min.
  • 12+
  • Komplexität 2,6/5

Für 2 Personen

Regelassistent für Cold War Battles: Budapest '56 & Angola '87

Was möchtest du wissen?

Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

Cold War Battles: Budapest '56 & Angola '87 ist ein Brettspiel aus dem Jahr 2006 für 2 Personen, mit 180 Minuten pro Partie und ab 12 Jahren. Entwickelt wurde es von Joseph Miranda; die wichtigsten Mechaniken sind Dice Rolling und Hexagon Grid.

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Über das Spiel

Auf Englisch

The Cold War Battles game system is a grand tactical simulation of battles that were fought—or could have been fought—during the Cold War. The playing pieces represent the actual units that participated or could have participated. Two games included in this issue are: BUDAPEST 1956, covering the ill-fated rebellion in the Hungarian capital in late 1956; and BLITZKRIEG ANGOLA, the clashes between Cuban and South African mechanized forces in Angola in 1987 and 1988. There are two players in each game. In BUDAPEST 1956 one player controls the Hungarian Rebels and possible NATO "what-if" reinforcements, the other controls the forces of the Warsaw Pact. In BLITZKRIEG ANGOLA one player controls the South Africans and their UNITA allies, the other the Cuban and MPLA forces. In the Budapest game each hexagon on the map represents half a kilometer across, and each game turn represents one day. Soviet maneuver units are mostly battalions, with regiments for their artillery and assault guns; Hungarian rebel units are ad hoc groups; and NATO intervention, when playing that special alternative history scenario, are represented by US "Pentomic" battlegroups. In the Angola game each hexagon on the map represents eight kilometers across, while each turn represents anywhere from one week of intensive combat to four weeks of refitting. Units on both sides are mainly battalions or equivalent groups of irregulars. The game system is low-complexity (totaling about 13,000 words) and compares to the one used in last year's Middle East Battles: Suez '56 & El Arish '67. There are 280 NATO-style (with some iconic) half-inch counters. Playing time between two experienced opponents of roughly equal skill levels will be about three hours per game. Designed by Joseph Miranda. Cold War Battles: Budapest '56 & Angola '87 was published in Strategy & Tactics magazine #235.

Verlage

  • Decision Games (I)

Fragen und Antworten

Laut Katalog unterstützt Cold War Battles: Budapest '56 & Angola '87 2 Personen. Das ist die vom Verlag angegebene Spielerzahl, das Spiel ist also genau für diese Anzahl von Mitspielenden ausgelegt. Varianten für andere Gruppengrößen sind, sofern vorhanden, in der Anleitung deiner Ausgabe beschrieben; prüfe sie, bevor du eine andere Konfiguration aufbaust.