Oppai Go!
BGG-Rang
BGG #29.374
BGG-Bewertung
5,3

Oppai Go!

2016

Regelhilfe für Oppai Go!

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 2–4 Spieler
  • 15–30 Min.
  • 16+
  • Komplexität 2,0/5

Für 2 Personen

Regelassistent für Oppai Go!

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Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

Oppai Go! ist ein Brettspiel aus dem Jahr 2016 für 2–4 Personen, mit 15–30 Minuten pro Partie und ab 16 Jahren. Entwickelt wurde es von Marco Mingozzi; die wichtigsten Mechaniken sind Hand Management, Take That und Variable Phase Order.

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Über das Spiel

Auf Englisch

How many of you remember the old videogames of the '80s – '90s where you had to be extremely skilled in cabinet to strip completely super-pixelled girls? Oppai Go has been created from this idea, a “strategic” game in which each player has a sexy female alter ego taken on a desert island as a sort of “Battle Royale” or “The Hunger Games”, with the exception of only wearing underwear. Unfortunately the fate is not by your side (or maybe yes?), because you will be “forced” to use every means at your disposal to fully undress your opponents and try to earn your way back home. The goal of the game is to have the most victory points at the end. Players get VP by stripping their opponents of their clothes (or accessories). The accessory token moves from one space to another to denote the state of dress of each character. The possible states are as follows: 1. Naked: The accessory token is off the character sheet and the character is flipped to the naked side 2. Pants: The character is only wearing pants (token on pants space) 3. Bra: The character is wearing bra and pants (token on bra space) 4. Armor: The character is wearing bra and pants, and also armor (token on armor space) 5. Weapon: The character has a weapon, armor, bra and panties (token on weapon space) The game is divided into rounds, each round is split into phases. Note that some phases are played in clockwise order and some others in anticlockwise order. Each player faces a round always with 3 cards in hand, drawing them from the central common deck. Cards could have some effects like removing accessories to an opponent (or to everyone), gain 1 accessory, defend from opposing actions, etc. The cards can be played by the hand, can be held (covered) on the table (to be played during the next rounds) or can be discarded. All played cards form a sort of pile in order to activate their effects from the last played card to the first one. The held cards go always on the top of the pile, so their effects start first. There's only one problem: the card on the top of the discard pile determines the Seed, that is the color of cards that cannot be played among the held ones. This is a game full of funny surprises, bluff, ruthless combos and embarrassing situations.

Fragen und Antworten

Laut Katalog unterstützt Oppai Go! 2–4 Personen. Diese Spanne entspricht der vom Verlag angegebenen Spielerzahl, das Spiel lässt sich also für jede Gruppengröße innerhalb dieser Spanne aufbauen. Aufbau, einzelne Regeln und Wertungsdetails können je nach Personenzahl trotzdem abweichen; prüfe daher die genaue Konfiguration in der Anleitung deiner Ausgabe.