The Curse of Candelabria: Missions and Decay
BGG-Bewertung
5,6

Erweiterung für The Curse of Candelabria

The Curse of Candelabria: Missions and Decay

2024

Regelhilfe für The Curse of Candelabria: Missions and Decay

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • Komplexität 1,0/5

Regelassistent für The Curse of Candelabria: Missions and Decay

Was möchtest du wissen?

Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

The Curse of Candelabria: Missions and Decay ist eine Erweiterung für The Curse of Candelabria aus dem Jahr 2024. Entwickelt wurde es von Gabriele Porro und Davide Carcelli.

Ähnliche Spiele

Über das Spiel

Auf Englisch

A new deck of 40 cards that adds the Missions and Decay mechanics to the game Missions and Corruption is package containing 40 mini-cards divided into 24 Mission cards and 16 Decay cards that adds two mechanics and a twist to the game. This package and the mechanics contained are usable in every player count, with different twists and applications. Mission cards are cards with a specific request on them, be it to kill a candle, build a temple or control a specific region. By completing the request, the players can receive Victory Points to help them gain some edge in the war for the throne of Candelabria. Every player will receive two Mission Cards at the beginning of a game, during Set-Up. One of the two cards is taken by the player in the form of a private mission, a secret objective that he needs to accomplish, while the other card is placed near the board and create a set of mission that all the players can access to. Two types of missions are available: Yearly missions, which can be completed once a year. Ranking missions, where the reward can be taken by the first three players. While the personal mission will award points only to the player that possess the mission, the common ones will be claimed through one of this methods. The idea behind this is to create a pool of changing milestones and objectives for the players to interact with, giving other ways to gather Victory Points and have fun while strategizing around that. This will help giving substance to the Turn Order too, since now the advantage for the first player would not only be to win draws but also the be able to complete an objective first, and thus giving some weight to the combat choices of getting initiative. Decay cards are cards with specific effects, similar to tactics cards. Their usage, although, is different. Decay cards are received every time a player try to win influence over a Course but fails, during the combat phase. These cards are placed on the War Board and modify the effect on that until the current War Season is over, giving a new tactical asset and effects to the Houses. Decay is a mechanic with the intent to lessen the burden for a failed bet or wrong move on the Curse, by giving not an advantage but the chance to play around new effects and get a well-deserved revenge (with enough strategy and intelligence).

Verlage

  • Lunar Oak Studio

Fragen und Antworten

The Curse of Candelabria: Missions and Decay hat bei BoardGameGeek eine Komplexitätswertung von 1,0 von 5 und gilt damit als leichtes Spiel. Die Wertung zeigt, wie viel Regelwissen, Planung und Entscheidungen eine typische Partie verlangt. Schwerere Spiele brauchen bei der ersten Erklärung mehr Zeit, daher hilft vor dem Spieleabend eine Vorbereitungsanleitung.