Vulture Culture
BGG-Rang
BGG #28.416
BGG-Bewertung
5,1

Vulture Culture

2015

Regelhilfe für Vulture Culture

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 5–7 Spieler
  • 45 Min.
  • 11+
  • Komplexität 1,0/5

Regelassistent für Vulture Culture

Was möchtest du wissen?

Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

Vulture Culture ist ein Brettspiel aus dem Jahr 2015 für 5–7 Personen, mit 45 Minuten pro Partie und ab 11 Jahren. Entwickelt wurde es von Grant Partridge; die wichtigsten Mechaniken sind Variable Player Powers, Hand Management und Take That.

Ähnliche Spiele

Über das Spiel

Auf Englisch

Competitive dice game where vultures fight over a carcass. You're a vulture. She's a vulture. Everyone is a vulture -- and everyone is hungry. You are going to fight beak and claw with those other vultures for the sake of first dibs on dinner. But don't get too greedy, or you might wind up with little more than scraps. Vulture Culture pits five or more "friends" against each other in a feeding frenzy free-for-all. The game takes place over five rounds, each of which represents the revelation of a fresh carcass to consume. Yummy. The vulture that escapes the scuffle with the fewest feathers ruffled will enjoy the privilege of prime pickings among the tasty treats available. Conversely, the most beat-up buzzards develop an attitude adjustment, which just might earn them the edge next time around. Every round, each player receives the same three actions: one each of Attack, Avoid, and Assist. Each round consists of a series of Attacks which take place without a conventional turn order. Attackers choose the strength of their attack, but increasing the strength makes it increasingly likely that the attack will miss its intended target and strike another bird instead. Additionally, every Attack presents an opportunity for all players to Assist with the devious deed at hand, or Avoid taking damage should events go awry. The catch? Every action can be played only once. You can block any one Attack and take no damage, but that leaves you vulnerable for any other actions that occur that round. Success requires roughly equal parts of clever hand management and deft social manipulation. Vulture Culture was created to combine the thrill of thematic games like Munchkin and Cosmic Encounter with the mechanically-minded strategic sensibility of eurogames like Power Grid and 7 Wonders, all in less than an hour.

Fragen und Antworten

Laut Katalog unterstützt Vulture Culture 5–7 Personen. Diese Spanne entspricht der vom Verlag angegebenen Spielerzahl, das Spiel lässt sich also für jede Gruppengröße innerhalb dieser Spanne aufbauen. Aufbau, einzelne Regeln und Wertungsdetails können je nach Personenzahl trotzdem abweichen; prüfe daher die genaue Konfiguration in der Anleitung deiner Ausgabe.