1826: Railroading in France and Belgium from 1826
Puesto en BGG
BGG #8513
Puntuación BGG
7,4

1826: Railroading in France and Belgium from 1826

2000

Ayuda con las reglas de 1826: Railroading in France and Belgium from 1826

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–6 jugadores
  • 210 min
  • 14+
  • Complejidad 3,9/5

Para 2 jugadores

Asistente de reglas de 1826: Railroading in France and Belgium from 1826

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

1826: Railroading in France and Belgium from 1826 es un juego de mesa publicado en 2000 para 2–6 jugadores, con partidas de 210 minutos y a partir de 14 años. Fue diseñado por David G. D. Hecht y sus mecánicas principales son Tile Placement, Network and Route Building y Stock Holding.

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Sobre el juego

En inglés

1826 is an 18xx game set in France and Belgium and reflects the full period of Franco-Belgian railroading, from the origins to the present day. Both countries developed their railroad systems under close Government supervision and this is reflected in the game. The two major French nationalizations are covered, as are the post-war electrification and the introduction of high-speed rail (the TGV). 1826 is a moderately complex game, designed for experienced players who are looking for something different than the usual round of 1830, 1856 and 1870. Due to the nature of the French political environment, this is not a game for extensive stock market manipulations, nor is it primarily a game of financial management. 1826 is an operationally-centered game in which technology management--getting the right trains on the right companies--is key. Companies are incrementally funded, and can buy and sell their own stock. Companies start out as five-share companies and can convert to ten-share companies upon reaching their destination. The first four train classes, including the first-generation permanent trains, have a range in hexes (2, 4, 6 or 10) rather than cities: the last two train classes, which are permanent, have a range in cities. There are two merger corporations, one of which may form relatively early (when the green tiles become available) and the other somewhat later (its first opportunity to form is when brown tiles become available).

Categorías

Diseñadores

Editoriales

  • Deep Thought Games, LLC
  • Golden Spike Games
  • Chris Lawson

Preguntas y respuestas

Según el catálogo, 1826: Railroading in France and Belgium from 1826 admite de 2 a 6 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.