
- Puesto en BGG
- BGG #24
- Puntuación BGG
- 8,1
7 Wonders Duel
2015
Ayuda con las reglas de 7 Wonders Duel
Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.
- 2 jugadores
- 30 min
- 10+
- Complejidad 2,2/5
Sobre el juego
In many ways 7 Wonders Duel resembles its parent game 7 Wonders. Over three ages, players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players. Players do not draft cards simultaneously from decks of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play, as it can with bonus moves that allow the player to take a second card immediately. As in the original game, each acquired card can be built, discarded for coins, or used to construct a wonder. Each player also starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short. Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as they are acquired, the cost for those resources increases for the opponent, representing the owner's dominance in this area. You can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital (also giving you a bonus at certain positions). If you reach the opponent's capital, you win the game immediately. Or if you acquire six of seven different scientific symbols, you achieve scientific dominance and win immediately. If none of these situations occurs, then the player with the most points at the end of the game wins.
Mecánicas
Diseñadores
Editoriales
- Kaissa Chess & Games
- Galápagos Jogos
- ADC Blackfire Entertainment
- asmodee
- Hobby Japan
- Rebel Sp. z o.o.
- Gémklub
- KADABRA
- Siam Board Games
- Boardgame Space
- CoolPlay
- Korea Boardgames
- Ludicus Games
- Ігромаг
- Repos Production
- Lifestyle Boardgames Ltd
- Lautapelit.fi
- Asterion Press
- Pridemage Games
- Ponva d.o.o.
- Sombreros Production
Preguntas y respuestas
El asistente de reglas de 7 Wonders Duel ayudará a entender turnos, efectos de cartas y situaciones dudosas, con fuentes oficiales verificadas e historial de preguntas guardado. Todavía no está listo; las fuentes verificadas para tu edición siguen en preparación.
Según el catálogo, 7 Wonders Duel admite 2 jugadores.
La duración indicada para 7 Wonders Duel es de 30 minutos. El tiempo real depende del grupo y de su experiencia con el juego.
El catálogo indica 7 Wonders Duel a partir de 10 años. Comprueba la edad recomendada en tu edición.
Los autores acreditados de 7 Wonders Duel son: Antoine Bauza y Bruno Cathala.
El catálogo clasifica 7 Wonders Duel como juego base.
Asistente de reglas de 7 Wonders Duel
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