
- Puesto en BGG
- BGG #66
- Puntuación BGG
- 7,9
Agricola
2007
Ayuda con las reglas de Agricola
Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.
- 1–5 jugadores
- 30–150 min
- 12+
- Complejidad 3,6/5
Sobre el juego
In Agricola, you're a farmer in a wooden shack with your spouse and little else. At first, on a turn, your family gets to take only two actions, one for you and one for your spouse, as might be found among all the possibilities on a farm: plowing fields; collecting materials; building fences, and so on. There are numerous choices available, and while the game progresses you'll have more and more, as each round a new action card is flipped over, offering one more possible action. You might think about having kids in order to get more work accomplished but first you'll need to expand your house to make room - and what are you going to feed all the little rug rats? The game supports many levels of complexity, mainly through the distribution of cards which represent Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release) these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist. Each player starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he/she may use during the game if they fit into his/her strategy. Agricola is a turn-based game, and the problem to be overcome is that each available action can be taken by only one player each round so it's important to be careful about your choices. There are countless strategies, some of which depend on your hand of cards. The winner is the player with the most Victory Points from the Improvements made on his farm. -description originally from BoardgameNews
Mecánicas
Diseñadores
Editoriales
- Devir
- Smart Ltd
- Hobby World
- Hobby Japan
- Korea Boardgames
- Swan Panasia Co., Ltd.
- 999 Games
- MINDOK
- HomoLudicus
- Filosofia Éditions
- Brain Games
- Stratelibri
- Ystari Games
- Lacerta
- Z-Man Games
- Lookout Games
- Compaya.hu: Gamer Café Kft.
Preguntas y respuestas
El asistente de reglas de Agricola ayudará a entender turnos, efectos de cartas y situaciones dudosas, con fuentes oficiales verificadas e historial de preguntas guardado. Todavía no está listo; las fuentes verificadas para tu edición siguen en preparación.
Según el catálogo, Agricola admite de 1 a 5 jugadores.
La duración indicada para Agricola es de 30 a 150 minutos. El tiempo real depende del grupo y de su experiencia con el juego.
El catálogo indica Agricola a partir de 12 años. Comprueba la edad recomendada en tu edición.
Los autores acreditados de Agricola son: Uwe Rosenberg.
El catálogo clasifica Agricola como juego base.
Asistente de reglas de Agricola
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