Arkwright: The Card Game
Puesto en BGG
BGG #4244
Puntuación BGG
6,8

Arkwright: The Card Game

2021

Ayuda con las reglas de Arkwright: The Card Game

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–4 jugadores
  • 60–100 min
  • 12+
  • Complejidad 4,0/5

Para 1 jugador

Asistente de reglas de Arkwright: The Card Game

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Arkwright: The Card Game es un juego de mesa publicado en 2021 para 1–4 jugadores, con partidas de 60 a 100 minutos y a partir de 12 años. Fue diseñado por Stefan Risthaus y sus mecánicas principales son Hand Management, Player Elimination e Income.

Juegos similares

Sobre el juego

En inglés

In the late 18th century, the Industrial Revolution starts. The first factories were founded by businessmen like Richard Arkwright, who ran the first factory for spinning wool with machines like the "Spinning Jenny" and the water frame. In "Arkwright: The Card Game", you run a business and will employ workers in your different factories to produce and sell goods. The more workers, the more goods that can be sold — but be prepared for crises and some stiff competition. The game is played over three decades (1770/1780/1790), split up into four rounds per decade. On your turn, you play new cards from your hand to open factories and upgrade existing ones, select improvements, improve factory quality, build machines, and employ new workers. You can also pay money to improve your shareholdings, and take out loans if you require more money for production costs. After the actions phase, you can improve your abilities by advancing your development markers on your player board, or take one of the available development cards. Then, the production phase starts, where every player who owns a factory of the current good produces those goods. The market fluctuates with the general demand, so the demand may be lower than the value of your current good, lowering your profit. Workers must be paid, and machines need regular maintenance, so you can possibly lose money instead of turning a profit. Selling enough of one good improves your share value, and there are bonuses for having the highest appeal. Lastly, if you can’t sell your goods to the home market, you can ship them overseas or store them for future rounds. After the final round of the last decade, the game ends. Players then sell all goods left in their storehouses, reduce the number of shares they hold by the number of loans they took, and reduce their share value based on their personal shipping track. Each player then multiplies the number of their shares by their share value to determine their end score. The player with the highest end score wins the game. —description from the publisher

Diseñadores

Editoriales

  • Delta Vision Publishing
  • Maldito Games
  • Rawstone
  • Eagle-Gryphon Games
  • Lotus Frog Games
  • TLAMA games
  • Dexker Games
  • Game Brewer

Preguntas y respuestas

Según el catálogo, Arkwright: The Card Game admite de 1 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.