Cemetery Hill: The Battle of Gettysburg, 1-3 July, 1863
Puesto en BGG
BGG #25.660
Puntuación BGG
5,7

Cemetery Hill: The Battle of Gettysburg, 1-3 July, 1863

1975

Ayuda con las reglas de Cemetery Hill: The Battle of Gettysburg, 1-3 July, 1863

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • 120 min
  • 12+
  • Complejidad 2,3/5

Para 2 jugadores

Asistente de reglas de Cemetery Hill: The Battle of Gettysburg, 1-3 July, 1863

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Cemetery Hill: The Battle of Gettysburg, 1-3 July, 1863 es un juego de mesa publicado en 1975 para 2 jugadores, con partidas de 120 minutos y a partir de 12 años. Fue diseñado por Edward Curran e Irad B. Hardy y sus mecánicas principales son Dice Rolling y Hexagon Grid.

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Sobre el juego

En inglés

"Cemetery Hill is a wargame simulation, on an operational level, of the battle between the Army of the Potomac and the Army of Northern Virginia at the town of Gettysburg, PA. The game covers the period from 1 July to 4 July, 1863, when these two armies fought the bloodiest battle in American history to that point. The game system is an adaption fo the popular Napoleon at Waterloo system. Various special and optional rules allow the Players to recreate a picture of an historical event." (from the rules folder.} Cemetery Hill is one of four games included in the Blue & Gray Quadrigame set. The game includes a 17" x 22" three-color map, 100 counters and an Exclusive rules folder. A Standard rules folder, containing rules common to all four games included in the Quadrigame, is also included. Scale is 400 meters/hex. 1-2 hours per Game Turn. Game mechanics are a simple movement-combat system with rigid zones of control. Sequential Player Turns, retreat and advance after combat are common to these games and surrounding to cut off retreat is a major strategy. A new concept, "Attack Effectiveness" is introduced in this set of games. Essentially, attacking units that receive an "Attacker Retreat" result in combat are rendered "ineffective" (may not make further attacks, but still defend normally) for the rest of the day. This restriction is removed once a Night turn occurs. This makes "what the heck" type attacks very risky as one's army can be rendered quickly "ineffective" through a series of low-odd attacks.

Editoriales

  • Tactical Studies Rules (TSR)
  • SPI (Simulations Publications, Inc.)
  • Decision Games (I)

Preguntas y respuestas

Según el catálogo, Cemetery Hill: The Battle of Gettysburg, 1-3 July, 1863 admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.