Gloomhaven: Buttons & Bugs
Puesto en BGG
BGG #884
Puntuación BGG
7,5

Gloomhaven: Buttons & Bugs

2024

Ayuda con las reglas de Gloomhaven: Buttons & Bugs

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1 jugador
  • 20 min
  • 10+
  • Complejidad 3,3/5

Para 1 jugador

Asistente de reglas de Gloomhaven: Buttons & Bugs

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Gloomhaven: Buttons & Bugs es un juego de mesa publicado en 2024 para 1 jugador, con partidas de 20 minutos y a partir de 10 años. Fue diseñado por Nikki Valens y Joe Klipfel y sus mecánicas principales son Variable Player Powers, Hand Management y Grid Movement.

Expansiones

Juegos similares

Sobre el juego

En inglés

Gloomhaven: Buttons & Bugs is a solo play game, with an original campaign story written by Isaac Childres, that features a playstyle similar to Gloomhaven in a fraction of the size. Gloomhaven: Buttons & Bugs is set after the events of Gloomhaven and Forgotten Circles. The Aesther recluse Hail has earned a reputation for being highly instrumental in saving the city from recurring disasters, and she absolutely hates it. Wannabe heroes are constantly barging in on her studies at the Crooked Bone, looking for help in becoming famous themselves — not to mention all the demons that come by looking for vengeance. She briefly considered moving, but as that would require effort, she instead just placed an enchantment on her front door: Anyone who attempts to open it becomes miniaturized and therefore is no longer a problem. Your character is one such wannabe hero. In an ill-advised attempt at fame, they try to visit Hail, and poof. Now they're the size of a mouse and have entered an entirely different realm of lawlessness and self-preservation. They must find a new way into the Crooked Bone to convince Hail to return them to their previous size. Each scenario is a single card, pitting one mercenary against a handful of enemies with simplified actions and AI. Each mercenary has a hand of just four double-sided cards, but they can be used twice — both the front and the back — before they are discarded. Attacks are resolved using a die in conjunction with a modifier table, and both the table and the mercenary ability cards can be improved as you level up throughout the campaign. —description from the publisher

Preguntas y respuestas

Según el catálogo, Gloomhaven: Buttons & Bugs admite 1 jugador. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.