G.Nome
Puesto en BGG
BGG #26.424
Puntuación BGG
5,6

G.Nome

2015

Ayuda con las reglas de G.Nome

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 3–6 jugadores
  • 10 min
  • Complejidad 1,7/5

Para 3 jugadores

Asistente de reglas de G.Nome

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

G.Nome es un juego de mesa publicado en 2015 para 3–6 jugadores y con partidas de 10 minutos. Fue diseñado por James Dickinson y sus mecánicas principales son Hand Management, Set Collection y Team-Based Game.

Juegos similares

Sobre el juego

En inglés

You are a soon-to-be-famous gnome scientist helping to map the gnome GNA. Teamwork is the best way to advance your research, but gnomes are naturally grumpy and uncooperative, and besides only one scientist can win the Gnobel prize. G.Nome is an innovative partnership game in which you have to balance working together to beat the other teams, while staying ahead of your partner. GAMEPLAY G.Nome is very simple and fast with a tight tactical decision in card play where most of the time you are working closely with your partner against the rival team(s) but at crucial moments you are also trying to out-negotiate and out-think your own partner. The core mechanic of G.Nome is you are competing on projects to earn research results(colored cards) that are up for grabs each turn. The game lasts 8 rounds. Everyone starts with a hand of 9 Teamwork cards (1-9) and each turn plays one card that will indicate how much effort you are going to put into the project, and consequently what order you will get to choose the research cards on offer. Teamwork cards are chosen and revealed simultaneously. If both team members play the same card they automatically lose ! Then Teammates add up their total teamwork effort for the Team Total, and the Team with the highest Total chooses first with the player in that team who played the highest card taking the pick and keeping it for himself. Then the lowest card player in the losing team goes next. So if you care about the cards on offer you either want to persuade your partner to play high (and play higher than him) or persuade him to go low (and go lower than him) but never risk playing the same card as him. At it's best G.Nome is for 4 players with each game having a change of partners and the highest cumulative score winning overall.

Diseñadores

Editoriales

  • La Mame Games

Preguntas y respuestas

Según el catálogo, G.Nome admite de 3 a 6 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.