Hungarian Nightmare
Puesto en BGG
BGG #15.477
Puntuación BGG
7,0

Hungarian Nightmare

2011

Ayuda con las reglas de Hungarian Nightmare

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • 300 min
  • 14+
  • Complejidad 3,4/5

Para 2 jugadores

Asistente de reglas de Hungarian Nightmare

¿Qué quieres saber?

Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Hungarian Nightmare es un juego de mesa publicado en 2011 para 2 jugadores, con partidas de 300 minutos y a partir de 14 años. Fue diseñado por Mark Stille y sus mecánicas principales son Area Movement, Dice Rolling y Hexagon Grid.

Juegos similares

Sobre el juego

En inglés

(from the publisher:) Rumble on the Danube! The bitter winter fighting for Budapest was one of the most prolonged, vicious city fights in history. And, until now, no one has ever tried to make a game to capture the struggle. Late December, 1944, while the Allies began to pinch off The Bulge, the Soviets—and their new-found Romanian allies—began the assault on the "twin cities" of Buda and Pest, where 79,000 surrounded Axis defenders held on against heavy odds, made more difficult by "high command" orders to defend everywhere and not to consider a breakout effort. With German mobile reserves and stockpiled supplies expended by the Wacht am Rhein, a mixed force of Germans and Hungarians held on with little hope of relief. By mid February, after the city fell, less than 1000 Axis troops of all kinds made it back to the dwindling safety of German lines. Hungarian Nightmare puts you in the difficult command situations for both sides. The Soviets have two full "fronts" worth of troops, plus a corps of their newly gained (and doubtful quality) Romanian troops, while the Axis player commands a hodge-podge of various unit types of widely ranging enthusiasm. German units include remnants of two SS cavalry divisions, panzer kampfgroups, rear-area units, and strays, while Hungarian units are even more diverse, with everything from assault gun companies to police units and WWI veterans, with some troops ready to hold on to the bitter end and others looking for an early opportunity of melting away. The Axis player struggles with dwindling fuel, supplies, and manpower energy, while the Soviet player competes with a difficult time-table and the loss of key units to repel relief efforts. In game terms, the actual historical result would be a "draw," thus each player has the opportunity and the challenge to "do better." Designed by Mark Stille (North Wind Rain, Imperial Sunset, Wintergewitter), Hungarian Nightmare offers 280 counters, an area-movement map of the cities, with each space about one square kilometer, and three-day turns that cover the entire, brutal campaign. For the first time in gaming, the assault on Budapest is yours to make or to fend off.

Diseñadores

Editoriales

  • LPS, Inc.
  • Against the Odds

Preguntas y respuestas

Según el catálogo, Hungarian Nightmare admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.