Jarmo
Puesto en BGG
BGG #20.999
Puntuación BGG
6,5

Jarmo

1227

Ayuda con las reglas de Jarmo

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • Complejidad 2,8/5

Para 2 jugadores

Asistente de reglas de Jarmo

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Jarmo es un juego de mesa publicado en 1227 para 2 jugadores. Sus mecánicas principales son Point to Point Movement y Grid Movement.

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Sobre el juego

En inglés

An old Tatarian legend says that Batu Khan, Mongol leader and a grandson of Genghis Khan, always took an extraordinary board game along when he had gone to a war, and carefully hid this game from all trespassers. Batu Khan usually played one game before a battle, just to get into a right warrior mood. The legend does not specify any particular game but it was most likely Jarmo, an old battle-and-race Tatarian game where players are expected to have concentration, observation and imagination. The goal of this game is to reach opponent's first row with as many own archers as possible. However, the winning strategy is more complicated than simple moving pieces towards opponent's base, it will be described in the next sections. Likewise at Tank Battle, the player who gets more points at the end of a game, wins. How to capture opponent's pieces If an archer moves to a circle occupied by an opponent's archer, this enemy piece is captured and immediately removed from the board. An archer that captures at least one enemy is marked by a small black (white) line. It is important to know which archers have captured enemies when the "loop" rule is used. How to finish the game The game is finished if one player moves all their non-captured archers to the opponent's first row. At this moment, the final score is calculated and the player with more points wins. In case of a tie, the game is a draw.

Editoriales

  • (Public Domain)
  • Fratelli Fabbri Editori (Fabbri Editore)
  • Mitra
  • 3Joy Games
  • NewVenture Games
  • Lemery Games

Preguntas y respuestas

Según el catálogo, Jarmo admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.