
- Puesto en BGG
- BGG #2582
- Puntuación BGG
- 7,6
Lone Wolves
2024
Ayuda con las reglas de Lone Wolves
Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.
- 2 jugadores
- 15 min
- 14+
- Complejidad 1,9/5
Sobre el juego
Players become the leaders of wolf packs in Lone Wolves, vying over regions to become the Alpha. To assert your dominance and ensure victory, dispatch wolves to territories. The stronger wolf wins, strengthening your pack's position — but despite gaining a scar from the battle and becoming a lone wolf, the weaker one learns from the experience, improving its pack's status for the next encounter. In your struggle, know when to bare your teeth — and when to go it alone. Lone Wolves is a two-player dueling game with trick-taking and area-majority elements that is played over thirteen rounds (tricks). Players start with thirteen cards, and each trick consists of players playing a single wolf card, of which there are five suits each with cards 2–7 (thirty cards). The cards, however, are played into one of five territories of your choosing, each awarding points to the player who controls it at game's end. The value of the card represents the strength dispatched to that territory. The winning card in a trick remains face up, while the other player's wolf is flipped to its lone wolf side (with a strength of 1). The owner of the losing card gains a scar token to be placed in a territory, and scar tokens have effects such as awarding points for specific cards played into territories, altering strength values, or affecting points awarded in territories. Distinguishing itself from most trick-taking games, however, the trump suit in Lone Wolves is dynamic, shifting as the game progresses! Once all scar tokens have been obtained from one territory, the corresponding suit becomes trump; once it happens a second time, the trump suit changes again. The push-and-pull of knowing when to take or lose the trick means that there are no weak hands — just weak leaders! —description from the publisher
Categorías
Diseñadores
Editoriales
- Pegasus Spiele
- Gémklub
- GaGa Games
- Muduko
- White Goblin Games
- Origames
- Delirium Games
- Wonderful World Board Games
Preguntas y respuestas
El asistente de reglas de Lone Wolves ayudará a entender turnos, efectos de cartas y situaciones dudosas, con fuentes oficiales verificadas e historial de preguntas guardado. Todavía no está listo; las fuentes verificadas para tu edición siguen en preparación.
Según el catálogo, Lone Wolves admite 2 jugadores.
La duración indicada para Lone Wolves es de 15 minutos. El tiempo real depende del grupo y de su experiencia con el juego.
El catálogo indica Lone Wolves a partir de 14 años. Comprueba la edad recomendada en tu edición.
Los autores acreditados de Lone Wolves son: 中村 泰之 (Yasuyuki Nakamura) y Anthony Perone.
El catálogo clasifica Lone Wolves como juego base.
Asistente de reglas de Lone Wolves
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