
- Puesto en BGG
- BGG #3984
- Puntuación BGG
- 6,4
Pocket Mars
2017
Ayuda con las reglas de Pocket Mars
Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.
- 1–4 jugadores
- 15–30 min
- 10+
- Complejidad 2,4/5
Sobre el juego
For a long time now, Earth hasn't been a perfect place to live. You are one of the architects sent to Mars. Your objective is to set up an infrastructure for the first colonists who would arrive on the red planet and start a new chapter for mankind. Pocket Mars is a fast paced and wildly dynamic card game but don't let the short playthrough time fool you. It's a heavy weight filler! A compressed and easy to understand set of rules, combined with cards that you can play in more than one way is what makes this game great! Fifteen minutes is all it takes for you and your friends to set out on an exciting adventure in space! In the world of big games about Mars everybody should have one that fits in their pocket. Your goal is to place as many colonists as you can in the buildings of your Mars settlement. To do so, you will need to choose carefully how and when to play your cards. The way you trigger actions on your cards is the heart of the game. Everything depends on where you play them from, which is the game's main strategic element. You could play a project card straight from your hand and trigger its effect instantly or turn it into a module and play it from your preparation zone. This will let you add it to one of the five buildings in your settlement, trigger an action sequence and transport your colonists to Mars – a sure way to put a spanner in the works of your competition. Each card's set of various actions combined with the buildings' unique properties leaves you with a number of small but substantial decisions: − Where to put your card. − Where to play your card from. − What action sequence will give you the most possibilities within a given turn. What's more, anyone can activate an action from a module placed in one of the buildings by another player and share its effects. Pocket Mars may be a small game but Michał Jagodziński sure stuffed it with a lot of options that will have an impact on the survival of our civilization! :)
Diseñadores
Editoriales
- 2Tomatoes Games
- Grok Games
- MS Edizioni
- Grey Fox Games
- Board&Dice
Preguntas y respuestas
El asistente de reglas de Pocket Mars ayudará a entender turnos, efectos de cartas y situaciones dudosas, con fuentes oficiales verificadas e historial de preguntas guardado. Todavía no está listo; las fuentes verificadas para tu edición siguen en preparación.
Según el catálogo, Pocket Mars admite de 1 a 4 jugadores.
La duración indicada para Pocket Mars es de 15 a 30 minutos. El tiempo real depende del grupo y de su experiencia con el juego.
El catálogo indica Pocket Mars a partir de 10 años. Comprueba la edad recomendada en tu edición.
Los autores acreditados de Pocket Mars son: Michał Jagodziński.
El catálogo clasifica Pocket Mars como juego base.
Asistente de reglas de Pocket Mars
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