Raid sur Bruneval 1942
Puesto en BGG
BGG #23.822
Puntuación BGG
6,1

Raid sur Bruneval 1942

2012

Ayuda con las reglas de Raid sur Bruneval 1942

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1 jugador
  • 120 min
  • 10+
  • Complejidad 1,6/5

Para 1 jugador

Asistente de reglas de Raid sur Bruneval 1942

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Raid sur Bruneval 1942 es un juego de mesa publicado en 2012 para 1 jugador, con partidas de 120 minutos y a partir de 10 años. Fue diseñado por Philippe Hardy y sus mecánicas principales son Dice Rolling, Point to Point Movement y Solo / Solitaire Game.

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Sobre el juego

En inglés

Raid sur Bruneval 1942 - Raid on Bruneval 1942 - (Operation Biting) is a solitary tactical game that appeared in the French Vae Victis magazine #104 (special game edition). It simulates the Raid of British paratroopers under Major Frost's command to capture a german radar near Bruneval (northwestern France) during the night of february 27th 1942. During this operation, the british dropped by parachute must capture the radar, one or two german operators, destroy the manor and finally embark all in the waiting Landing Craft Assaults. The game is edited under ziplock and contains a A3-size map depicting Bruneval surroundings at night (scale at 1/25000), 108 counters (the 3 formation of British paratroopers Drake, Nelson and Rodney ; german coastal defense, luftwaffe guards, MGs, pill-boxes and part of 685th infantry regiment reinforcements ; activation and other markers). One typical counter unit represents around 10 men. The rules are included in a separate 15 pages A5-sized booklet. The duration of the game is 13 turns from 0:15 et 03:15 am. The player plays the British side first each turn and then the activated german units fight, move and get reinforcements in this respective order. Except for the coastal defenses, the german units are not represented on the map at the beginning. Instead, several randomly selected activation markers are deployed in specific areas of the map. The combination of proximity to British units and alert level may trigger an activation marker that may hide from 0 to 4 german units. These activated units may then fight and move. German move is dictated by closest (in PM) and largest enemy stack or German stack. Combat is resolved by comparing the strength of both adjacent stacks modified by the presence of an officer, the terrain modifier and 1D6. Largest score inflicts one step loss to the other. The British must score at least 10 victory points to get a marginal victory. More than 20 is a decisive victory. The historical score is 24 VP.

Preguntas y respuestas

Según el catálogo, Raid sur Bruneval 1942 admite 1 jugador. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.