Romolo o Remo?
Puesto en BGG
BGG #8357
Puntuación BGG
6,6

Romolo o Remo?

2013

Ayuda con las reglas de Romolo o Remo?

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–4 jugadores
  • 150 min
  • 12+
  • Complejidad 3,9/5

Para 1 jugador

Asistente de reglas de Romolo o Remo?

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Romolo o Remo? es un juego de mesa publicado en 2013 para 1–4 jugadores, con partidas de 150 minutos y a partir de 12 años. Fue diseñado por Michele Quondam y sus mecánicas principales son Trading, Area Movement y Area Majority / Influence.

Expansiones

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Sobre el juego

En inglés

Central Italy in the year 753 B.C.: Many new villages have been founded in the region of Latium. This land is prosperous and a strong city here can easily control the trades between the Etruscan cities of the North and the Greek colonies of the South. The region is also rich in salt ponds, and the salt in this period is worth more than gold. There doesn't exist a better place for a new city! The two grandsons of the King of Albalonga – the twins Romolo and Remo, descendants of Enea of Troy – don't want to miss an opportunity to dominate the region and, acting against each other, try to establish two cities close to the Tiber river. Their enterprise is not easy as the King of Antemnae and the King of Crustumerium will also fight to dominate this area! Who will prevail? In Romolo o Remo?, players act as Kings of the new cities in the Latium and have to compete with each other in order to gain control of the whole Region. Players must manage their kingdom and their growing settlement. Two aspects are crucial: the citizens, as players act with citizens to take many different actions, and the territory, as players can act only in the territories they are able to control – excluding when they go to war, of course! If the population grows, they can take more actions, but they must feed all of them as well. Money, resources, trades, city buildings, and specialized characters increase a player's possibilites, and soldiers, mercenaries, and war declarations can change the game's storyline at any moment. Who will able to build the strongest city? Who will be the founder of a new civilization – or perhaps even an Empire?

Preguntas y respuestas

Según el catálogo, Romolo o Remo? admite de 1 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.