The Grand Carnival
Puesto en BGG
BGG #1908
Puntuación BGG
7,5

The Grand Carnival

2020

Ayuda con las reglas de The Grand Carnival

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–4 jugadores
  • 45–60 min
  • 12+
  • Complejidad 2,2/5

Para 1 jugador

Asistente de reglas de The Grand Carnival

¿Qué quieres saber?

Las respuestas salen del reglamento oficial, con la página para comprobarlo.

The Grand Carnival es un juego de mesa publicado en 2020 para 1–4 jugadores, con partidas de 45 a 60 minutos y a partir de 12 años. Fue diseñado por Rob Cramer y sus mecánicas principales son Tile Placement, Square Grid y Grid Movement.

Escuchar la historia

Expansiones

Sobre el juego

En inglés

Ladies and gentlemen, step right up — the carnival is coming to town! In The Grand Carnival, players compete to create the most impressive carnival this town has ever seen. You'll need to carefully plan your carnival's layout, build attractions, hire staff, and manage the crowds, all while learning a few tricks of the trade. Each turn, players cover a number on their player board, then select an action. The covered number determines the effectiveness of their action — and won't become available again until the next round — so players need to think carefully about which number to use. Possible actions include: • Place a Foundation Tile: Select a foundation tile to place on your fairground. The higher the number you cover, the more tile options you have. Each tile is a 2x2 grid and is made up of construction sites and walkways. Attractions can be placed only on construction sites, whereas guests can move only on walkways, so place your tiles carefully. • Build an Attraction: Select a polyomino attraction and place it on the construction sites on your fairground. The size of the attraction you can select depends on the number you cover. Larger attractions can collect more tickets (and can be worth more points), but can be difficult for guests to move around. • Move a Guest: Select a guest token and move it along the walkways on your fairground. The distance a guest can move depends on the number you cover. If a guest moves next to an attraction, place a ticket token on that attraction. If you move enough guests, you can hire a carnival barker; barkers help guests move quickly through your carnival, but take up precious space in your fairground. After taking your action, see whether you qualify for any of the three "Tricks of the Trade" cards. Each trick has a requirement that must be met before you unlock its unique ability. Once a player unlocks a trick, each of their opponents has one turn to meet the same requirement or lose access to that trick for the rest of the game. After seven rounds, the game ends. Players earn points from sets of the same size attractions, sets of each size of attraction, carnival barkers, guests that move all the way through your park, and their tickets. The player with the most points wins! —description from the designer

Categorías

Diseñadores

Editoriales

  • Maldito Games
  • Skellig Games
  • Uproarious Games

Preguntas y respuestas

Según el catálogo, The Grand Carnival admite de 1 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.