Thornwatch
Puesto en BGG
BGG #14.666
Puntuación BGG
6,3

Thornwatch

2018

Ayuda con las reglas de Thornwatch

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 3–6 jugadores
  • 30–180 min
  • 13+
  • Complejidad 2,3/5

Para 3 jugadores

Asistente de reglas de Thornwatch

¿Qué quieres saber?

Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Thornwatch es un juego de mesa publicado en 2018 para 3–6 jugadores, con partidas de 30 a 180 minutos y a partir de 13 años. Fue diseñado por Rodney Thompson, Mike Selinker, Chad Brown, Mike Krahulik y Jerry Holkins y sus mecánicas principales son Variable Player Powers, Role Playing y Modular Board.

Expansiones

Juegos similares

Sobre el juego

En inglés

Thornwatch is a graphic novel adventure game for 2-5 players and a Judge. Players are manifestations of the Thornwatch: scarred veterans of the Eyrewood who now live as spirits summoned by the ancient ritual of tying a knot of thorns around a birch tree. The Thornwatch summoned to a particular tree do not necessarily know each other or the true nature of the problem they've been called to resolve; all they know is that they've answered the call, and they're bound to see it through. Thornwatch bestows upon one player the role of the Judge, who enacts the will of the Judging Wood. Each other player plays a Thornwatch character: the Blade, Briarlock, Greenheart, Guard, Sage, or Warden. The game begins with the Judge selecting a storyboard in which the Thornwatch manifest before a tree adorned with a knot of thorny brambles, surrounded by conflict. If the players overcome this first challenge, the Judge offers choices that lead to new storyboards and further adventure. The game takes place on one of many maps that display forests, swamps, and villages of the Eyrewood. The pawns lay flat, as if the heroes, enemies, and denizens of the forest are characters in a set of comic book panels. The core engine is the momentum system. This system tracks turn order and monster health, encourages teamwork, and creates dynamic combat with priorities that change turn-by-turn and round-by-round. The Thornwatch players each have decks of cards which give them skills and actions, as well as playmats and trait cards to show their unique outlook on the world. They roll custom dice including hero dice gained by manifesting their traits. Each session Thornwatch players have an opportunity to gain knots, which grant their wearer a bonus, regardless of which Thornwatch they choose to manifest in a particular session.

Preguntas y respuestas

Según el catálogo, Thornwatch admite de 3 a 6 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.