TIME Stories Revolution: Experience
Puntuación BGG
6,6

TIME Stories Revolution: Experience

2020

Ayuda con las reglas de TIME Stories Revolution: Experience

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–4 jugadores
  • 180 min
  • 12+
  • Complejidad 3,0/5

Asistente de reglas de TIME Stories Revolution: Experience

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

TIME Stories Revolution: Experience es una expansión de juego de mesa publicada en 2020 para 1–4 jugadores, con partidas de 180 minutos y a partir de 12 años. Fue diseñado por Manuel Rozoy y sus mecánicas principales son Storytelling, Role Playing y Cooperative Game.

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Sobre el juego

En inglés

TSR-Experience (TSRE) is a box with mysterious content that aims to enrich your immersion and your involvement in the main narrative arc that encompasses each scenario. I think that only TS enthusiasts have already taken the time to read mission returns on the SpaceCowboys website, a sort of debriefing with your BOB instructor summarizing the mission accomplished in more detail, while preparing you for the next one. Because TS scenarios do not have an imposed order, you can discover pieces of the main story in a timeline that belongs to you. "Experience" aims to embed and enrich the content of this blue cycle. You can discover more details about the environment where you live or customize your agents. This last point leaves me pensive ... Can one envisage a system of progression of the heroes in the form of experience, of cosmetics as in the video games, or then in a narrative frame retracing multiple choice paths, like a book of which you are the hero ? The SpaceCowboys' thinking around this "Experience" box is to allow players to appropriate the adventure of Time Travelers as they see fit. If you are inspired and attracted to the theme of a particular scenario, you can dive as usual, discover its secrets and mysteries, experience a thrilling adventure and tidy the box. The unique use remains within the reach of those who feel closer to the theme of a scenario than the history of the game. With "Experience", it is rather the players eager to deepen their knowledge of the Lore of TS, its characters, history in the stories, which are targeted. The best part of all this is that the box "Experience" seems to be able to adapt to our progress when we decide to use it, regardless of the order of the scenarios already played or the one from which we go. get it. —description from the publisher

Preguntas y respuestas

Según el catálogo, TIME Stories Revolution: Experience admite de 1 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.