Twilight City
Puesto en BGG
BGG #13.048
Puntuación BGG
7,9

Twilight City

2024

Ayuda con las reglas de Twilight City

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–4 jugadores
  • 120 min
  • 14+
  • Complejidad 4,0/5

Para 1 jugador

Asistente de reglas de Twilight City

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Twilight City es un juego de mesa publicado en 2024 para 1–4 jugadores, con partidas de 120 minutos y a partir de 14 años. Fue diseñado por Pierrot y sus mecánicas principales son Grid Movement, Action Points y Contracts.

Expansiones

Juegos similares

Sobre el juego

En inglés

Twilight City offers an immersive experience for expert players. As a group of partisans, you share the common goal of undermining the dictatorial regime of the Governor in the smog-ridden metropolis, but you also compete with each other for prestige points. Twilight City is a complex game with a rich variety of mechanics, including tableau building and resource management. It also provides a solo mode, which introduces unique and challenging solutions to the base rules. The game lasts for an unspecified number of rounds. You have 12 movement points available before your in-game day ends. However, closing the day is not synchronous between players. If you fail to finish your activities in time or have not saved enough money for your expenses (e.g., the daily mandatory oxygen intake), you will have less time available the next day. Everything starts with a single Main Action, which is either playing a card or selecting a card from the display – and there are multiple ways to do these. Playing a single card comes with a multitude of consequences and further options, including movement in the city and a variety of actions accessible through clever selection mechanisms. Each player builds a row of cards in front of them. When certain visual elements of two adjacent cards connect, you collect resources accordingly, and your income also derives from the card row. Resources are used to craft the items needed for various sabotage actions, and you also have several options to spend your money, including infiltrating the corrupt government apparatus. Moving in the city is tricky because you must avoid the formidable Police Airship that hovers above the streets, constantly changing its position. This is crucial because every time someone is spotted by the Airship, things become harder for all players. —description from the publisher

Categorías

Diseñadores

Editoriales

  • Private Moon Studios

Preguntas y respuestas

Según el catálogo, Twilight City admite de 1 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.