Victory Roads: From Bagration to the Fall of Berlin 1944-1945
Puesto en BGG
BGG #7543
Puntuación BGG
8,0

Victory Roads: From Bagration to the Fall of Berlin 1944-1945

2015

Ayuda con las reglas de Victory Roads: From Bagration to the Fall of Berlin 1944-1945

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • 120–1440 min
  • 12+
  • Complejidad 3,5/5

Para 2 jugadores

Asistente de reglas de Victory Roads: From Bagration to the Fall of Berlin 1944-1945

¿Qué quieres saber?

Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Victory Roads: From Bagration to the Fall of Berlin 1944-1945 es un juego de mesa publicado en 2015 para 2 jugadores, con partidas de 120 a 1440 minutos y a partir de 12 años. Fue diseñado por Nicolas Rident y sus mecánicas principales son Dice Rolling, Grid Movement y Hexagon Grid.

Juegos similares

Sobre el juego

En inglés

June 1944, the Allies have finally opened the second front demanded by Stalin. The Red Army then launches the Bagration operation. Bringing considerable resources, over 2 million men and 4,000 tanks, it aims to liberate Belorussia. Taken by surprise, the German Army Group Center collapses quickly. The Soviets then advance 600 km in a month, causing an unprecedented defeat to the Germans. They are stopped at the gates of Warsaw, where the insurgency that has just started will be ruthlessly suppressed. But the Axis forces are not yet beaten and 10 months of fierce fighting will be necessary until the final victory. Victory Roads is a historical simulation retracing the campaign on the Eastern Front, from June 22, 1944, the day of the launch of the offensive Bagration in Byelorussia, until May 1945 in Berlin. Victory Roads uses the same game system as Liberty Roads, our wargame on the Western Front, from the D-Day to April 1945, while integrating the specific characteristics of this campaign. The counters are the divisions (Axis) and corps (Soviets) of both sides involved in the campaign. The system focuses on the different structure of the two opposing armies. Supports represent the effects of various materiel, equipment, as well as specific battle events. Players who are used to play with Liberty Roads should find Victory Roads very familiar. The main difference the game offers relies in the way to handle the Soviet player’s offensive. A TO marker represents an area of logistic and administrative support from the Chief Commander of Stavka. Theaters of Operation markers are somewhat similar to PLUTO markers although slightly more tricky to handle. They Scenarios Budapest-Vienna (7 turns: January-April 45), an initiation scenario to learn the system basics Bagration (4 turns: June-August 44) Bessarabia (7 turns: July-September 44) Downfall (9 turns: January-May 45) The Campaign game (24 turns), with historical setup or semi-free Soviet setup Game components 2 standard maps (A1 size) + 1 small map (A4 size) - printed on both sides 924 die-cut counters (1/2") - 3 countersheets with 308 counters on each One full-colour rules booklet with designer notes (28 pages) Game aids - 9 A4 size and 2 A3 size Two 6-side dice Box (source: Hexasim website and user's description)

Preguntas y respuestas

Según el catálogo, Victory Roads: From Bagration to the Fall of Berlin 1944-1945 admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.