Airships
Rang BGG
BGG #3 487
Note BGG
6,4

Airships

2007

Aide aux règles de Airships

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–4 joueurs
  • 45–60 min
  • 10+
  • Complexité 1,9/5

À propos du jeu

It took a long time until work could begin on the majestic airships. But now great leaps of progress are being taken - hangars are being built, engineers taken on and engines constructed. After all the purpose of your own airship-hangar is to build an impressive fleet of these giants with a view to winning this exciting board game. Description from publisher: By cleverly combining the three colored dice with the values on the cards, you take part in building zeppelins and finally the famous Hindenburg. Renè from spielbox.de: "Giganten der Lüfte (working-title "Zeppelin") is a very tactical dice-game. You need mechanics, engines, and workshops.... Only the player with the best combination of those will successfully take part in building the Hindenburg." Giganten der Lüfte is not comparable to Lucky Loop or Alhambra - the dice game. It is comparable to games like Kingsburg and To Court the King, where you use the dice as a form of resources to manage, as well as a method of purchasing other resources. Artwork by Jo Hartwig. Microbadges:

Questions et réponses

L’assistant de règles pour Airships aidera à comprendre les tours, effets de cartes et situations litigieuses, avec des sources officielles vérifiées et un historique des questions sauvegardé. Il n’est pas encore prêt ; les sources vérifiées pour votre édition sont en préparation.

Assistant de règles pour Airships

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