
- Rang BGG
- BGG #9 638
- Note BGG
- 5,8
Attack!
2003
Aide aux règles de Attack!
Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.
- 2–6 joueurs
- 180 min
- 10+
- Complexité 2,6/5
À propos du jeu
The basic game (Attack!) is a very simple game of expansion and conflict set in the World War 2 era. It is aimed at those game players who enjoy rules that are very simple and easy to get into. The game is not intended to be a simulation of the era, but immerses the players in the flavor of the period. Gameplay: Each player starts with a few regions (one of which is his capital), and a few military units. Players expand their power bases by adding regions to their "sphere of influence". This may be done either through diplomacy (they join willingly), or military conquest (they join, period). There are three major sub-games in Attack!: 1) Land Combat: A simple system where each unit has certain advantages based on its historical role. 2) Sea Combat: A simple system where each ship type (Battleship, Carrier, Destroyer, and Sub) has certain advantages based on its historical role. 3) Economic: A simple system determines production. The player starts with one card per region owned, and then gets a new one for each new region added. The cards come in four basic flavors (suites): Resources, Factories, Transport Network, and Oil. Each card has a value printed on it that represents the base economic value of that region. If the player is able to create an entire "set" (one of each suite), he doubles the printed value on those cards. There is also a fifth type of card which has a minimum value of "1" that represents a region without any special economic value (just "population"). The units include: Infantry, Tank, Artillery, and Air. These are high quality plastic minis, which come in two sizes: regular for only one unit and slightly larger for groups of five. The map shows the world circa 1935 centered around the Atlantic (North and South America, Europe, and Africa). The expansion contains the map of Asia, Australia, and the Pacific. Expanded by: Attack!: Expansion Attack! Deluxe Expansion (Replaces Attack! Expansion) Attack! 7-8 Player Expansion (Adds two additional armies: black and white) Parts Manifest: Game board (Western Hemisphere) Rule book (24 pages) 6 sets of 113 pieces each in red, deep blue, dark green, grey, tan, taupe (infantry, tanks, artillery, planes, one capital) 42 Infantry pieces (37 normal and 5 large) 25 Artillery pieces (20 normal and 5 large) 25 Tank pieces (20 normal and 5 large) 20 Airplane pieces (15 normal and 5 large) 1 Capital piece 8 red battle six-sided dice (sides show infantry, tank, artillery, plane, plane, blank) 2 blue regular six-sided dice 54 Economics Cards Factories (4×1, 3×2, 2×3, 2×4) Minerals (4×1, 3×2, 2×3, 2×4) Oil (4×1, 3×2, 3×3, 3×4) Population (8×1) Rail Transport (4×1, 3×2, 2×3, 2×4) 54 Navy cards 12 Aircraft Carriers 12 Battleships 15 Destroyers 15 Submarines
Mécanismes
Auteurs
Éditeurs
- Überplay
- Bard Centrum Gier
- Eagle-Gryphon Games
Questions et réponses
L’assistant de règles pour Attack! aidera à comprendre les tours, effets de cartes et situations litigieuses, avec des sources officielles vérifiées et un historique des questions sauvegardé. Il n’est pas encore prêt ; les sources vérifiées pour votre édition sont en préparation.
Selon le catalogue, Attack! se joue de 2 à 6 personnes.
La durée indiquée pour Attack! est de 180 minutes. La durée réelle dépend du groupe et de sa connaissance du jeu.
Le catalogue indique Attack! à partir de 10 ans. Vérifiez l’âge recommandé sur votre édition.
Les auteurs crédités pour Attack! sont : Glenn Drover.
Le catalogue présente Attack! comme un jeu de base.
Assistant de règles pour Attack!
Chargement…