Belaad: The Land of Swords and Quills
Rang BGG
BGG #7 544
Note BGG
7,5

Belaad: The Land of Swords and Quills

2020

Aide aux règles de Belaad: The Land of Swords and Quills

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–6 joueurs
  • 30–60 min
  • 10+
  • Complexité 2,5/5

Pour 2 joueurs

Assistant de règles pour Belaad: The Land of Swords and Quills

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Belaad: The Land of Swords and Quills est un jeu de société sorti en 2020 pour 2 à 6 joueurs, avec des parties de 30 à 60 minutes et à partir de 10 ans. Il a été conçu par Ehsan Nazarzadeh et ses principales mécaniques sont Variable Player Powers, Push Your Luck et End Game Bonuses.

Jeux similaires

À propos du jeu

En anglais

In the golden age of Islam, many Scholars arise and amaze all in the land with their inventions and discoveries. Meanwhile The Kingdom who has just discovered the power of knowledge, starts to intrigue these Scholars in order to strengthen the monarchy and profit more from ruling the land. But The People who notice the intentions of the Sultan and his subjects, confront The Kingdom and struggle to help these Scholars. In the midst of the dispute between The People and The Kingdom, a sect called The Hashashin (The Assassins) has risen. They believe that power is the root of all corruption and must be destroyed. Therefore, The Hashashin are lead to killing these Scholars. Belaad: The Land of Swords and Quills is an engine-building thematic card game for 2 to 6 players. Players are split up in three teams and over the course of the game, attempt to triumph over the other two. The Hashashin come in play if there are an odd number of players in which a single player controls the team. Every team consists of a unique set of characters with special abilities and is as follows; The Kingdom: Sultan, Vizier, Treasurer, Sheriff, Commander. The People: Bahlool, Preacher, The Trustworthy, Altruist, Folk Hero. The Hashashin: Sect Leader, Hashash, Spy, Assassin. The Kingdom and The People follow the same goal of hiring the most Scholars while The Hashashin mean to kill them. Every Scholar provides a number of scientific symbols for teams which count as victory points at the game's end. The game proceed by playing action cards. Each player has four cards in hand and plays a card by turn, using the action on the card, and after that draws another card from one of the three decks. Action cards help each player strengthen their team's characters, gain coins or steal coins from other teams, declare war and hire Scholars. Every character has a certain symbol, other than their special abilities, and can be strengthened by placing tokens on said character's mat. For example, the Treasurer provides more coins, the Commander becomes more powerful in war, the Sultan gains more influence in hiring Scholars and etc. Victory points are gained by two means; scientific points provided by Scholars, and military points gained from war. The game is played in 4 eras in which different Scholars emerge and at the end of the 4th era, the team with most victory points prevails. —description from the publisher

Éditeurs

  • ADC Blackfire Entertainment
  • Don't Panic Games
  • Corax Games
  • Treetato Studio
  • Islima Games

Questions et réponses

Selon le catalogue, Belaad: The Land of Swords and Quills se joue de 2 à 6 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.