Conflict of Heroes: Price of Honour – Poland 1939
Note BGG
8,2

Extension de Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition)

Conflict of Heroes: Price of Honour – Poland 1939

2010

Aide aux règles de Conflict of Heroes: Price of Honour – Poland 1939

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 1–4 joueurs
  • 120 min
  • 12+
  • Complexité 2,9/5

Assistant de règles pour Conflict of Heroes: Price of Honour – Poland 1939

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Conflict of Heroes: Price of Honour – Poland 1939 est une extension de Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition) sortie en 2010 pour 1 à 4 joueurs, avec des parties de 120 minutes et à partir de 12 ans. Il a été conçu par Uwe Eickert et Michał Ozon et ses principales mécaniques sont Dice Rolling, Modular Board et Hexagon Grid.

Jeux similaires

À propos du jeu

En anglais

“Peace is a precious and a desirable thing. Our generation, bloodied in wars, certainly deserves peace. But peace, like almost all things of this world, has its price, a high but a measurable one. We in Poland do not know the concept of peace at any price. There is only one thing in the lives of men, nations and countries that is without price. That thing is honour.” - Polish Minister of Foreign Affairs Józef Beck, 5th of May, 1939 September 1st, 1939. Germany invades Poland in the early morning hours. The Germans employ highly mobile massed tank formations, closely supported by mobile artillery and their airforce - the Luftwaffe. The world would come to know this warfare as the “Blitzkrieg”. As the Polish forces are being driven back, they are ordered to mass together near the Romanian border, where they will try to hold out until the Allies invade Germany from the West. But then the Soviets surprise attack the Poles from the East, cutting through their weakly defended border and fullfilling their secret pact with Germany to split Poland between their two nations. Price of Honour, is an expansion game which requires either of the award winning games - Awakening the Bear! and/or Storms of Steel! Players are presented with the same tactical dilemmas and decisions that commanders faced during some of the most ferocious engagements of WWII. Conflict of Heroes (CoH) follows the evolution of modern tactics, from WWII to the present. CoH features a fast and fluid system that is easy to learn, but realistic for every unique theater of battles portrayed. • Fun: Quick simultaneous play allows players to interact without waiting. • Easy: Teach a new player how to play in under 5 minutes. No charts! • Historically Accurate: Portrays realistic forces and tactics. • Units: Depict individual vehicles, airplanes, boats, guns and squads. • Consistent: Each game in the series uses the same rule system. The Price of Honour expansion includes: 2 - 15x19 inch geomorphic mounted map boards that integrate with the maps of all other CoH games. 210 - LARGE 1” square early war units including armored cars, tankettes, pioneers, cavalry, bi-planes, anti-tank guns, early war MGs and many more. 1 - player summary sheet, customized plastic counter storage tray, (Box says 2, but comes only with 1) 32 page firefight book with a full historical overview and 16 firefights, 12 of which can be played with Awakening the Bear! and 12 with Storms of Steel! A rule book summarizing all Conflict of Heroes Eastern Front units from 1939-43. Price of Honour is an expansion game and requires Awakening the Bear! and/or Storms of Steel!

Éditeurs

  • ASYNCRON games
  • Phalanx Games Deutschland
  • Academy Games, Inc.

Questions et réponses

Selon le catalogue, Conflict of Heroes: Price of Honour – Poland 1939 se joue de 1 à 4 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.