Fortresses & Clans: Gloire et honneur
Note BGG
7,0

Extension de Fortresses & Clans

Fortresses & Clans: Gloire et honneur

2017

Aide aux règles de Fortresses & Clans: Gloire et honneur

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2 joueurs
  • 40 min
  • 14+

Assistant de règles pour Fortresses & Clans: Gloire et honneur

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Fortresses & Clans: Gloire et honneur est une extension de Fortresses & Clans sortie en 2017 pour 2 joueurs, avec des parties de 40 minutes et à partir de 14 ans. Il a été conçu par Romain Gaschet et ses principales mécaniques sont Turn Order: Time Track, Open Drafting et Action Queue.

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À propos du jeu

En anglais

This extension adds new army cards and a new card type : Hero cards. These heroic individuals support the regular troops with their own unique powers and abilities during an assault. What better way to keep an opponent on their toes? When you want to deploy a Hero card from your hand, you simply place it on top of a Troop card already deployed to one of your Ramparts. When that Troop card is activated, the Hero card joins it in the Assault Area. You cannot deploy a Hero directly to an Assault Area. The different effects of these Heroes are as follows: Champion: The Champion increases to 2 Might if a Standard Bearer is present in its Assault Area. The General: Each Soldier card present in the Assault Area grants the General +1 Might. Battle Mage: When activated, move 1 Army card of your choice from one of your opponent's Assault Areas to another. Necromancer: At the end of an Assault, place 1 discarded Army card of your choice in the Necromancer’s Assault Area. Priest: When activated, select 1 Troop card in the War Priest's Assault Area, this unit gains +1 Might during the next Assault resolution. In addition to these Heroes, four new Army cards swell the ranks of the mercenaries engaged in the various battles between the clans: The Cauldron: Cannot be activated. When a Rampart where a Cauldron is deployed is assaulted, destroy 1 assaulting Troop card of your choice. When this card is discarded, move your opponent’s Time token forward by 1 hour. Knights: When assaulting a Breach, Knights gain +1 Might. Spend 2 hours to Redeploy this card to an adjacent Assault Area. Command Tent: When activated, choose 1 Troop card in one of your Assault Areas and redeploy it to one of your Ramparts or Breaches. Veterans: When activated, redeploy 1 Troop card of your choice from your Ramparts to the Veterans' Assault Area. In addition, this expansion continues to expand the abilities of Troops and War Machines. —user summary

Questions et réponses

Selon le catalogue, Fortresses & Clans: Gloire et honneur se joue à 2 personnes. C’est le nombre de joueurs indiqué par l’éditeur : le jeu est donc conçu pour exactement ce nombre de participants. Les variantes pour d’autres tailles de groupe, s’il en existe, sont décrites dans la règle de votre édition ; consultez-la avant d’installer une autre configuration.