French Checkers
Rang BGG
BGG #9 211
Note BGG
6,5

French Checkers

International Checkers1600Propulsé par BGG

Aide aux règles de French Checkers

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 40 min
  • 5+
  • Complexité 2,6/5

Assistant de règles pour French Checkers

Pour 2 joueurs

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

French Checkers est un jeu de société sorti en 1600 pour 2 joueurs, avec des parties de 40 minutes et à partir de 5 ans. Ses principales mécaniques sont Square Grid et Grid Movement.

Jeux similaires

À propos du jeu

En anglais

A member of the Checkers Family. International Checkers is not to be confused with American Checkers or British Draughts due to its rule differences. It is played on a 10x10-square checker board with 20 pieces per player. This game is popular in European countries like France, The Netherlands, Russia, Poland and Belgium and in African nations like Congo, Senegal and Ivory Coast. However, there are countries outside these two continents that boast of good players like in the United States, Italy, Israel and Brazil. Rules of the Game: This game is played on a 10x10, or 100 squares checker board where the double corner is on the right of each player. The Moves of the Men: Checkers pieces (the Men) can move forward on each empty square to the left or to the right. When these pieces reach the last line on the opponent's side they become Kings. The Moves of the King: Kinged pieces can move across multiple squares on the two diagonals that cross their position for so long as these squares are open, in a rule known as the "Flying Kings". Captures: In International Checkers, maximum captures are obligatory, which means that if a player has more than one path to jump to capture his opponent's pieces, they must take the path that will effect the most captures of their opponent's pieces. If a piece lands on the King row during a jump, it must continue jumping backward for as long as there is a jump opportunity. That particular piece cannot be Kinged unless it finishes the move and stops on King row. Captures by the Men: Men can effect a capture by moving forward or backward while jumping over a single piece of the opponent provided that the said piece is adjacent to it and the following square is empty. If the Man can jump again from the arrival square to effect another capture, then it must do so. Captures by a King: A Kinged piece can capture an opponent's piece if it is on the same diagonal where it is positioned provided that the squares between them are empty and that the square beyond the piece to be captured is also empty. The King can stop on any square within the same diagonal line and if another capture can be effected from any of these squares, then it must continue to do so. The Winning Player: The player who cannot move any of their pieces loses the game. Conditions for a Draw: By mutual agreement of the players. Both players have played five moves, after a position arises of one King against two pieces, which includes a King. Both players have played sixteen moves, after a position arises of one King against three pieces, which includes a King. Both players have moved twenty five moves solely with Kings and not a single piece was captured. For the third time the same position arises with the same player at move. Information from checkershistory.com (now defunct) Online Play/Apps links can be found in the Community Wiki at the end of the page.

Éditions

  • International CheckersenThe Game Crafter, LLC2011
  • DammenJumbo1978
  • Juego de DamasesBisonte
  • French CheckersenBojeux, Inc.
  • Dammen(Unknown)
  • International Checkersennestorgames
  • International CheckersSunrise Chess & Games

Éditeurs

  • (Unknown)
  • Jumbo
  • (Public Domain)
  • nestorgames
  • Bojeux, Inc.
  • The Game Crafter, LLC
  • Bisonte
  • Sunrise Chess & Games

Questions et réponses

Selon le catalogue, French Checkers se joue à 2 personnes. C’est le nombre de joueurs indiqué par l’éditeur : le jeu est donc conçu pour exactement ce nombre de participants. Les variantes pour d’autres tailles de groupe, s’il en existe, sont décrites dans la règle de votre édition ; consultez-la avant d’installer une autre configuration.