Jewels
Rang BGG
BGG #14 612
Note BGG
6,5

Jewels

2016

Aide aux règles de Jewels

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–5 joueurs
  • 30–60 min
  • 8+
  • Complexité 2,2/5

Pour 2 joueurs

Assistant de règles pour Jewels

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Jewels est un jeu de société sorti en 2016 pour 2 à 5 joueurs, avec des parties de 30 à 60 minutes et à partir de 8 ans. Il a été conçu par Omar Khmayes et ses principales mécaniques sont Set Collection, Trading et Auction / Bidding.

Extensions

À propos du jeu

En anglais

The goal is to become the richest merchant by hoarding as many Coins as possible. Each Player earns Coins by selling crafted Gems and Jewels. The game is divided in Turns, every Turn is completed when each Player completes his Round. At the start of the game the cards are placed in two rows, Characters and Gems, for a total of seven columns. Each column represents a City. Every city has two slots one for a Character one for a Resource. During his Round a Player can execute three Actions from a list of six: Travel to another City Buy Gems or Gold Craft Jewels or Gems Interact with a Character: Sell a Jewel or a Gem, hire a Mercenary or fight a Monster Refill City slots if empty Earn a Coin The Player can travel between the columns, which represent Cities. Traveling between Cities costs Coins. The Player can buy a Gem from his current City and add it to his hand. Before a Jewel or a Gem can be sold, the Player has to spend a crafting action to lay the cards down. To craft a Jewel the Player needs also the right combination of Gems and Gold. So each Player always has a round to plot against the seller. Selling a Jewel or a Gem to a Buyer means discarding it and earning its value in Coins. Mercenaries and Monsters can hinder or favor the Players. After a Player interacts with any Character, the card is added to the discard pile. At the beginning of each turn the Cities are repopulated with new Characters and Gems. At this time many Events can be triggered. The game ends when a City can’t be refilled at the start of the Turn. The Player with most Coins wins the game.

Éditeurs

  • (Web published)
  • Tabula Games
  • CosplaYou

Questions et réponses

Selon le catalogue, Jewels se joue de 2 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.