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Mind MGMT: The Psychic Espionage “Game.”
2021
Aide aux règles de Mind MGMT: The Psychic Espionage “Game.”
Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.
- 1–5 joueurs
- 60 min
- 13+
- Complexité 2,9/5
À propos du jeu
Working from the shadows, Mind MGMT once used its psychically-powered agents to put a stop to global crises. However, absolute power corrupts absolutely, and Mind MGMT is now rotting from the inside. To tighten its iron grip on the world stage, Mind MGMT deploys covert operatives around the world to recruit other psychically-attuned individuals to their side. How can this enigmatic organization, hell bent on global domination, be defeated? Thankfully, a few renegade agents have figured out that Mind MGMT has been compromised and have defected, turning their backs on the syndicate. They now use their own psychic abilities to prevent Mind MGMT from achieving its nefarious goals. In Mind MGMT: The Psychic Espionage "Game" one player controls Mind MGMT and must scour the city for new recruits. They move around on a secret map, trying to visit locations that match one of their three randomly drawn feature cards. They can also use their four Immortals to protect locations from being exposed. All other players control the rogue agents who must try to stop Mind MGMT before it's too late! They ask questions to the Recruiter and deduce their whereabouts from the answers they receive. Rogue agents can use dry-erase "mental notes" to track all the information they're given. Mind MGMT wins by either collecting twelve recruits or surviving sixteen turns. The rogue agents can win only by capturing Mind MGMT, which they do when they believe they're on the same block as Mind MGMT. —description from the publisher
Mécanismes
Auteurs
Éditeurs
- Galápagos Jogos
- Matagot
- Maldito Games
- Reflexshop
- Geekach LLC
- Corax Games
- CrowD Games
- Fox in the Box
- Off the Page Games
Questions et réponses
L’assistant de règles pour Mind MGMT: The Psychic Espionage “Game.” aidera à comprendre les tours, effets de cartes et situations litigieuses, avec des sources officielles vérifiées et un historique des questions sauvegardé. Il n’est pas encore prêt ; les sources vérifiées pour votre édition sont en préparation.
Selon le catalogue, Mind MGMT: The Psychic Espionage “Game.” se joue de 1 à 5 personnes.
La durée indiquée pour Mind MGMT: The Psychic Espionage “Game.” est de 60 minutes. La durée réelle dépend du groupe et de sa connaissance du jeu.
Le catalogue indique Mind MGMT: The Psychic Espionage “Game.” à partir de 13 ans. Vérifiez l’âge recommandé sur votre édition.
Les auteurs crédités pour Mind MGMT: The Psychic Espionage “Game.” sont : Jay Cormier et Sen-Foong Lim.
Le catalogue présente Mind MGMT: The Psychic Espionage “Game.” comme un jeu de base.
Assistant de règles pour Mind MGMT: The Psychic Espionage “Game.”
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