Sicily II
Rang BGG
BGG #6 707
Note BGG
8,1

Sicily II

2016

Aide aux règles de Sicily II

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 1–2 joueurs
  • 120–3000 min
  • Complexité 4,3/5

Pour 1 joueur

Assistant de règles pour Sicily II

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Sicily II est un jeu de société sorti en 2016 pour 1 à 2 joueurs et avec des parties de 120 à 3000 minutes. Il a été conçu par Dean Essig et ses principales mécaniques sont Dice Rolling, Grid Movement et Hexagon Grid.

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À propos du jeu

En anglais

Published and packed with Operational Matters: An OCS Guide (w/ Sicily II game). (from the publisher:) Sicily II is a full-sized game covering the amphibious invasion of that island in the summer of 1943. This new edition is quite different from Dean Essig's original game from back in 2000. It features a revised order of battle, modified rules, and a new map. The most obvious change is in scale: hexes are now 3.5 miles across and there are two turns per week (the original had 2.5-mile hexes and four turns per week). This makes for a smaller, faster game that conforms to the scale chosen for Beyond the Rhine: The Campaign for Northwest Europe and the upcoming games set in Western Europe. We think Sicily II is a perfect way to give new recruits their baptism in the fire of OCS, and is also a worthy entry in the series for players who have already earned their stripes. Here are some of the game’s highlights: The entire campaign lasts just 16 turns. There are six scenarios in all (three using the entire map, and three using just a portion). The Allied airborne fiasco is recreated with simple scatter rules. The amphibious landings can be played out using standard OCS naval rules, or players can mostly skip these and begin with the bulk of Allied forces already ashore. The Luftwaffe’s Do.217K makes its series debut, armed with exotic Fritz-X missiles. Rules for Italian unit wavering and surrender make every game different. Several interesting options are provided, including revised Axis deployment and variable entry of the 29th Panzergrenadier Division. Game Scale: Turn: 3 to 4 days Hex: 3.5 miles / 5.6 Km Units: Company to Brigade Game Inventory: One 22 x 34" full-color mapsheet Two dual-side printed countersheets (560 1/2" counters) One 16-page Sicily II rules booklet Players will have to use OCS v4.2 rulebook/charts & tables for another OCS game or download them from http://www.gamersarchive.net/theGamers/archive/ocs.htm Complexity: Medium Solitaire Suitability: Medium Players: 1 or more Playing Time: 2-20 Hours

Auteurs

Éditeurs

  • Multi-Man Publishing

Questions et réponses

Selon le catalogue, Sicily II se joue de 1 à 2 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.