Tavarua
Rang BGG
BGG #4 420
Note BGG
7,2

Tavarua

2016

Aide aux règles de Tavarua

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 1–6 joueurs
  • 30–60 min
  • 13+
  • Complexité 2,3/5

Pour 1 joueur

Assistant de règles pour Tavarua

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Tavarua est un jeu de société sorti en 2016 pour 1 à 6 joueurs, avec des parties de 30 à 60 minutes et à partir de 13 ans. Il a été conçu par Cody Miller et ses principales mécaniques sont Hand Management, Push Your Luck et Simultaneous Action Selection.

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À propos du jeu

En anglais

Tavarua is a 1-6 player competitive surfing board game. In Tavarua you are a surfer in a surf contest. You'll need to pick a board, paddle out, look for waves, and ride them in to score points! Tavarua is played over a number of short rounds. In each round waves advance towards shore, players simultaneously select then resolve actions by playing cards, and a wave card is revealed and resolved. Rounds continue until there are no more wave cards in the wave deck, at which point the game ends and one player claims victory. Goal The goal of the game is to win the grand champion trophy, by having the highest scoring waves. You score points by catching and riding waves, but you may only keep your top two wave scores for each board type. General gameplay involves looking for a wave to ride, paddling to the wave, catching the wave, riding the wave, then scoring the wave. When the game ends, three trophies are given out, whoever gets the Grand Champion trophy wins! Looking For a Wave At the start of each round all the wave tiles advance one space towards the shore. When looking for a wave to catch, you’ll need to remember that you can only catch a broken wave. Waves are either unbroken, or broken. Waves with a die number less than their space in the break are unbroken. Waves with a die number equal to or higher than their space in the break are broken. Paddling to a Wave Paddling moves your surfer in the channel. You can play any card to paddle, the number on the card determines how many spaces you move. Catching a Wave You can only catch the wave that’s in the same space in the break as your surfer is in the channel. To catch a wave, you’ll need to play a card. The number and direction on the card will shift your balance. When catching a wave you’ll want to look at the top card of the wave deck to determine which card to play. You want to play a card that will shift your balance so that you do not wipeout during the Wave / Score phase. You now move your surfer/surfboard onto the wave tile (standing your surfer up) and finally move your played card over to your score pile. Riding a Wave Once you’ve caught a wave you are considered to be riding it. While riding, your goal is to maintain your balance, while maximizing scored points. Cards you play will both shift your balance, and count as your score for the wave. The higher the number on the card, the more points it’s worth, however the more difficult it will be to maintain your balance. After you play and shift your balance, a wave card will be revealed, and it too will shift your balance. Be careful: if your balance token moves one or more spaces off the nose or tail of your surfboard, you’ll wipeout! Scoring a Wave When riding a wave: cards played are not discarded, but placed into your score pile. The numbers on the cards determines the score value of that wave. When you stop riding a wave you will score it during the “Wave / Score” phase of that round. To score a wave take one of your color score tokens, with the board you’re currently riding, and place it on score track at the number equal to your wave score point value, then discard all the cards/tokens in your score pile.

Catégories

Éditeurs

  • Far Off Games

Questions et réponses

Selon le catalogue, Tavarua se joue de 1 à 6 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.