The Good, the Bad, and the Munchkin
Rang BGG
BGG #6 326
Note BGG
6,2

The Good, the Bad, and the Munchkin

2007

Aide aux règles de The Good, the Bad, and the Munchkin

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 3–6 joueurs
  • 90 min
  • 10+
  • Complexité 1,9/5

À propos du jeu

Oh, give me a home where the Jackalopes roam And the Dudes and the Buckaroos play, I'll slay and I'll loot, give the monsters the boot, And the dice are not loaded, no way. The Good, the Bad, and the Munchkin opens a whole new frontier - the Wild West! Forget dragons and goblins - Jackalopes and Davy Croc have just as much treasure. Those plains may seem wide open, but there's lots of monsters to kill, and lots of stuff to take. Become a Cowboy with a Twenty-Gallon Hat, or an Indian on a Catamount. Fight Wild Bill Hiccup, the Killer Jalapeno, and a Barber Shop Quartet. Take The Annual Bath for an extra level. Or just pal around with your sidekick the Greenhorn, until you sacrifice him to distract a monster. The Good, the Bad, and the Munchkin is the next stand-alone game in the award-winning Munchkin line. Steve Jackson (I) and John Kovalic have teamed up again to put puns to paper like no one else can. Head 'em up and move 'em out, and get ready to wander the Grim Roper into somebody else's combat and make him "Rootin' Tootin'" for +10...

Éditeurs

  • Steve Jackson Games
  • Pegasus Spiele
  • Raven Distribution
  • Delta Vision Publishing
  • Black Monk
  • Hobby World

Questions et réponses

L’assistant de règles pour The Good, the Bad, and the Munchkin aidera à comprendre les tours, effets de cartes et situations litigieuses, avec des sources officielles vérifiées et un historique des questions sauvegardé. Il n’est pas encore prêt ; les sources vérifiées pour votre édition sont en préparation.

Assistant de règles pour The Good, the Bad, and the Munchkin

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