The Mighty Endeavor
Rang BGG
BGG #4 984
Note BGG
7,4

The Mighty Endeavor

2005

Aide aux règles de The Mighty Endeavor

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2 joueurs
  • 360 min
  • 12+
  • Complexité 2,9/5

Pour 2 joueurs

Assistant de règles pour The Mighty Endeavor

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

The Mighty Endeavor est un jeu de société sorti en 2005 pour 2 joueurs, avec des parties de 360 minutes et à partir de 12 ans. Il a été conçu par Dean Essig, Steve Newhouse et Tim Armstrong (I) et ses principales mécaniques sont Dice Rolling, Hexagon Grid et Simulation.

Jeux similaires

À propos du jeu

En anglais

The Mighty Endeavor is the 10th (17th for expanded edition) game in the Standard Combat Series (SCS), and covers the Western Allied Invasion of France in 1944, the crossing of the Rhine River in early 1945 and the final push into Germany. Players can land at the places of their choosing and manner along the coast of France in an effort to liberate France and the Low Countries from German occupation and to cross the Rhine and take the German industrial cities along that river. The Mighty Endeavor - revised & expanded edition is both an updated version (with errata corrected, a couple of counters added, and other counters made to conform to the Expansion) covering the Western Front from the D-Day landings until the end of April 1945 and an expansion to the original game that adds the Eastern Front from just east of Warsaw during the same time period and a small map attachment that adds the Brittany Peninsula. Following the same allocation of responsibilities as the game Battle for Germany (SPI, 1975), one player controls the Western Allies and the East Front Germans while the other controls the Russians and the West Front Germans. The two players compete by seeing which grouping of Allies can conquer as much German territory as possible—while they also play against their opponent to stop the opposite front. Never a dull moment as both players are always playing one side or the other at the same time. The scenarios start the campaign at various points and as an added feature, the game includes a 16 Dec 44 (Bulge) campaign start for the Western Front. Game Scale: Game Turn: 10 to 15 days Hex: 15 miles / 24.1 Km Units: Company to Corps Contents (Original edition): One 22 x 34" map (France except Brittany, Belgium, Netherlands, West Germany) One countersheet (280 1/2" dual-side printed counters) One 8-page SCS-specific series rulebook One 16-page TME specific rulebook Contents (Revised & Expanded edition): One 22 x 34" full-color map (France except Brittany, Belgium, Netherlands, West Germany) One 22 x 28" full-color map (Germany except west, Austria, Czechoslovakia, Poland, Hungary) One 8.5 x 11" full-color map (Brittany) Two countersheets (560 1/2" dual-side printed counters) One 8-page SCS-specific v1.7 rulebook One 16-page TME-revised specific rulebook One 16-page TME-Expansion rulebook (source: MMP website and user's description)

Éditeurs

  • Multi-Man Publishing
  • The Gamers

Questions et réponses

Selon le catalogue, The Mighty Endeavor se joue à 2 personnes. C’est le nombre de joueurs indiqué par l’éditeur : le jeu est donc conçu pour exactement ce nombre de participants. Les variantes pour d’autres tailles de groupe, s’il en existe, sont décrites dans la règle de votre édition ; consultez-la avant d’installer une autre configuration.