Trouble on the Tempus
Rang BGG
BGG #13 349
Note BGG
8,4

Trouble on the Tempus

2026

Aide aux règles de Trouble on the Tempus

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–5 joueurs
  • 60–120 min
  • 10+
  • Complexité 2,5/5

Pour 2 joueurs

Assistant de règles pour Trouble on the Tempus

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Trouble on the Tempus est un jeu de société sorti en 2026 pour 2 à 5 joueurs, avec des parties de 60 à 120 minutes et à partir de 10 ans. Il a été conçu par Kristian Mitchell-Dolby et ses principales mécaniques sont Variable Player Powers, Push Your Luck et Variable Set-up.

Extensions

Jeux similaires

À propos du jeu

En anglais

Trouble on the Tempus is a game about travelling through the depths of space in a lovely spaceship - as it catches fire and the electronics explode and it falls apart around you. You're pretty much doomed. Luckily you're in a time machine, part of an exploratory mission to test the latest time traversing technology, but you pushed the ship too far and things have gone horribly wrong. Your science officers have jury-rigged it to perform very localised jumps of the crew, allowing you to transport yourselves back to a time when you were not about to explode hoping that if you can gather enough information about the future you may be able to prevent the your ultimate destruction. Of course it's not a perfect system, if you cause too many paradoxes the ship may find itself trapped in a fate much worse than exploding in the depth of space, if such a thing is possible. Trouble on the Tempus is a co-operative game of disaster management where the players must prevent fires, electrical faults, and mechanical failures, as they work to fix the hyperdrive of the Tempus so they can power themselves home. Tragically this is a truly impossible task so the players will have no choice but to engage the ships time drive, resetting the board to the way it was at the start of the game so the players can try again with the added knowledge of when and where the disasters will appear. If you can repeat the timeline enough, collecting the right equipment and positioning yourselves to pre-empt the disasters as they happen, you should be able to predict enough rounds to fix the hyper-drive and win the game. However, each time you time travel you cause a paradox, and the difficulty of the game can be adjusted by how many paradoxes you can cause before reality collapses in on itself. —description from the designer

Questions et réponses

Selon le catalogue, Trouble on the Tempus se joue de 2 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.