Automania: The Game of the Motor Giants
Posizione BGG
BGG #20.251
Valutazione BGG
6,0

Automania: The Game of the Motor Giants

1991

Aiuto con le regole di Automania: The Game of the Motor Giants

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 4–6 giocatori
  • 60 min
  • 13+
  • Complessità 1,9/5

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Automania: The Game of the Motor Giants è un gioco da tavolo pubblicato nel 1991 per 4–6 giocatori, con partite da 60 minuti e dai 13 anni in su. È stato ideato da Ian Livingstone e le sue meccaniche principali sono Secret Unit Deployment e Commodity Speculation.

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Informazioni sul gioco

In inglese

Automania, The Game Of The Motor Giants, was Ian Livingstone's second self-produced game, after Boomtown, in a limited edition of 1000. The board is a simple scoring track and large flags for each country. Players have nice wooden car shaped pieces in six colors and a larger car to score with. There is a numbered deck of 56 Market Cards in English and German which affect the game each round. Players use a Record Sheet and the rules are in English and German. Players represent national car manufacturers trying to export cars to six other countries. Combining the placing some export cars in the markets on the board and secretly noting the remaining export cars on your Record Sheet, players also assign advertising budgets to the markets. Each market has a export limit that it can accept and the cars go for a fixed price in each market, so whoever spends more money on advertising gets to sell their cars first. But before revealing the spending, players play one of their Market Cards, which affect the Market in various ways (e.g. 36 - Car of the Year, Sweden will sell all its cars in the USA). After the market is reorganized, players then determine what cars are actually sold and how much Sales Revenue they have earned. Then subtract costs from sales to give profit. For each $10,000 profit you earn, you move your scoring marker one space on the scoring track. First round the track wins. Reportedly a fun game, it drew some criticism in Sumo for the imbalance caused by the Market Cards. The designer replied and suggested which cards might stand removing (7 to 17, 26, 27 and 35). Ian's reply is on the Game Cabinet and makes interesting reading today.

Domande e risposte

Secondo il catalogo, Automania: The Game of the Motor Giants supporta da 4 a 6 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.