Blood & Sand: Pacific Variant for Squad Leader
Valutazione BGG
7,2

Espansione di Squad Leader

Blood & Sand: Pacific Variant for Squad Leader

1984

Aiuto con le regole di Blood & Sand: Pacific Variant for Squad Leader

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 2–4 giocatori
  • 180 min
  • 12+
  • Complessità 4,0/5

Assistente delle regole di Blood & Sand: Pacific Variant for Squad Leader

Cosa vuoi sapere?

Le risposte vengono dal regolamento ufficiale, con la pagina da verificare.

Blood & Sand: Pacific Variant for Squad Leader è un’espansione di Squad Leader pubblicata nel 1984 per 2–4 giocatori, con partite da 180 minuti e dai 12 anni in su. È stato ideato da Bill Wilder e le sue meccaniche principali sono Dice Rolling, Grid Movement e Secret Unit Deployment.

Giochi simili

Informazioni sul gioco

In inglese

This is a supplement from The Wargamer #30, for Squad Leader and provides RULES, 3-Scenarios, and (3)-Mapsheets for use with other components NOT included but available with YOUR Squad Leader games. The Mapsheets are the same size (8-1/2" by 11") as the standard Squad Leader boards, are NOT mounted and have FULL colors(in a Pacific Island Beachhead motif) printed on them. They also have a designation (P-16 Tarawa) printed on one of them maybe for some future Scenario. The RULES detail their introduction, background information on the Japanese, a Map of where the entire Scenarios(20 of them)are taking place all over the Pacific arena, and the 3-Scenarios depicted here. These are: S.P-4-To the Death:Yae Take-Okinawa, April 15, 1945; S.P-6-Airborne Samurai:Buraen, Leyte Island, Philippines, December 6, 1944; S.P-9-Bloody Betio:Betio Island, Tarawa Atoll, November 20, 1943. They are presented in familiar Squad Leader format with any Special Rules used included in the notes section. There are many Special Rules included of which these are some of them: Starshells; Air Support-Napalm; Caves; Special Invasion Rules; Tunnels; Dogs; Special Infiltration Rules; Weather-Climate; Booby Traps; Dated Japanese Play(for after 1943 Scenarios)& Misc. There are also some game counters that Players will have to produce themselves, prior to playing these. A note is made stating that in the future, MORE Scenarios and possibly, related game Counters will be provided in later editions of the Wargamer magazine. Bill Wilder originally self published Blood & Sand as an independent publication in the following three parts: Part I: Against the Rising Sun (1983). Contained the core rules, seven scenarios (P-1 to P-7), sheet with un-mounted color overlay and counters. Part II: Island Ordeal (1983). Contained six scenarios (P-8 to P-13) and two color, un-mounted geo-boards (P-16 [reproduced in the Wargamer with a few errors] and P-17. Part III: Do or Die! (n.d.). Contains seven scenarios (P-14 to P-20) and sheet of un-mounted counters and overlay P-B.

Domande e risposte

Secondo il catalogo, Blood & Sand: Pacific Variant for Squad Leader supporta da 2 a 4 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.