Dojo
Posizione BGG
BGG #18.665
Valutazione BGG
6,3

Dojo

2011

Aiuto con le regole di Dojo

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 3–5 giocatori
  • 15 min
  • 8+
  • Complessità 1,0/5

Per 3 giocatori

Assistente delle regole di Dojo

Cosa vuoi sapere?

Le risposte vengono dal regolamento ufficiale, con la pagina da verificare.

Dojo è un gioco da tavolo pubblicato nel 2011 per 3–5 giocatori, con partite da 15 minuti e dai 8 anni in su. È stato ideato da Antoine Bauza e le sue meccaniche principali sono Set Collection, Tile Placement e Rock-Paper-Scissors.

Giochi simili

Informazioni sul gioco

In inglese

In Dojo, each player runs a dojo and tries to attract the most promising disciples. The game is played in rounds using a deck of cards, with each card showing a particular type of disciple: monkey, fox, tiger, crane, bear or raccoon (which functions as a joker). Each disciple also has a skill level, shown by a belt: white, yellow, green, blue or black. During each round, one player is the dealer. Each round consists of three phases: Recruitment, Challenge and Training. During the recruitment phase, the dealer draws a card, looks at it, and gives it face-down to a player. He repeats this process until each player has been dealt a card. During the challenge phase, the dealer may be challenged. The player to his left gets the first chance to challenge. If he does not challenge, the next player gets a chance, etcetera, until the dealer is challenged or all players have declined the opportunity to challenge. If there is a challenge, both players involved (the dealer and the challenger) show their card. The card with the highest value belt wins the challenge (with ties going to the challenger). The winner gains a trophy and may exchange his card with the loser’s card, if he so desires. During the training phase, each player adds his card to his dojo. During the first round, the card is simply placed on the table; during later rounds, new cards must be added adjacent to an earlier card. The end result should be a 3x4 grid. A player who has won a trophy must place that trophy next to a column or row. After twelve rounds, the game ends, and players score points. For each row, players score points for the biggest group of cards of the same type. For each column, players score points if each card shows the same colour belt. Trophies modify the scoring of a row or column.

Domande e risposte

Secondo il catalogo, Dojo supporta da 3 a 5 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.