Dream Heist
Posizione BGG
BGG #30.336
Valutazione BGG
4,2

Dream Heist

2014Con dati di BGG

Aiuto con le regole di Dream Heist

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 2–5 giocatori
  • 60 min
  • 13+
  • Complessità 1,8/5

Assistente delle regole di Dream Heist

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Dream Heist è un gioco da tavolo pubblicato nel 2014 per 2–5 giocatori, con partite da 60 minuti e dai 13 anni in su. È stato ideato da Reid Cuddy e Bruno Gervasi e le sue meccaniche principali sono Roll / Spin and Move e Area Majority / Influence.

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Informazioni sul gioco

In inglese

Dream Heist is a board game that takes place in the dream world. The board represents the inside of a dreamer's mind, who is known as the Mark. Each player is trying to plant an idea in the Mark's dream, hoping that when he wakes, he will carry out their chosen task. The key is to make your task seem achievable to the Mark and to make sure he believes it was his own idea from its inception. In order to do this the dream needs to be so real, that when the Mark wakes up, the planted idea sticks and he performs the mission without a second thought. Each player starts the game with his or her own mission. This is the core idea that they are trying to plant inside the Mark's mind before the dream ends. Each mission is comprised of four steps: Architect, Forger, Extractor, and Inception. Players must collect the correct number of cards for each of these four steps in order to plant their idea fully. This is done by circling the different dream levels in the direction of your choice. There are spaces for collecting cards and planting ideas. Once an idea is planted in a certain section of the Mark's mind, that section is full. The other players must move to another dream level where the section in need is still available. There are also spaces where players encounter the Mark’s subconscious, which can either help or hurt you. As you move down the dream levels to plant the different phases of your idea, you gain more points. However, it takes more time the further down the levels you go, so you have to plan your route wisely. Ultimately, the Mark will only carry out one player's planted idea when he wakes. This player receives extra points and increases his or her chances for victory.

Edizioni

  • Dream Heisten(Self-Published)2014

Domande e risposte

Secondo il catalogo, Dream Heist supporta da 2 a 5 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.