Feelinks
Posizione BGG
BGG #10.804
Valutazione BGG
6,4

Feelinks

2015

Aiuto con le regole di Feelinks

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 3–8 giocatori
  • 20–40 min
  • 8+
  • Complessità 1,1/5

Per 3 giocatori

Assistente delle regole di Feelinks

Cosa vuoi sapere?

Le risposte vengono dal regolamento ufficiale, con la pagina da verificare.

Feelinks è un gioco da tavolo pubblicato nel 2015 per 3–8 giocatori, con partite da 20 a 40 minuti e dai 8 anni in su. È stato ideato da Jean-Louis Roubira e Vincent Bidault e le sue meccaniche principali sono Storytelling, Team-Based Game e Betting and Bluffing.

Giochi simili

Informazioni sul gioco

In inglese

How would you feel if you heard this: "Your child tells you that they have prophetic dreams"? Would you be sad? Excited? Scared? Or maybe even happy? Most importantly, how would your partner feel? Feelinks is a game of emotions. During play, you: 1) Pick a card and chose a situation to read. 2) Choose the emotion that matches how you feel and bet on your partner's feelings. 3) Show your mutual choices, take a step on the emotion track, then change partner. Depending on the numbers of players, if you play with a certain numbers of rounds, the player who reaches the farthest square on the scoring track wins the game. If you play without counting each round, the first player to reach the last square of the emotion track ends the game. Feelings, the original title of the game, was proclaimed winner of the call for projects launched by the city of Poitiers in the fight against discrimination. The goal was the creation of a simple, easily playable game that relies on situations or questions around discrimination. Jean-Louis Roubira, one of the designers, previously developed the famous Dixit workshops of language with young people at risk. In the game, our preconceptions are challenged. Feelinks contains 50 cards offering 150 situations from everyday life. For example: "You wake up in the body of a person of a different ethnicity" or "The Minister of Justice is caught smoking cannabis". The players are obligated to express their feelings in a given situation and to guess the feeling of another player in the same situation. This empathy for each player is conducive to the debate and to challenges of our preconceptions.

Editori

  • Raven Distribution
  • (Self-Published)
  • Jolly Thinkers
  • AURUM, Inc.
  • Reflexshop
  • Mercurio
  • Act in games
  • Social Sloth Games

Domande e risposte

Secondo il catalogo, Feelinks supporta da 3 a 8 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.