Fleets: The Pleiad Conflict
Posizione BGG
BGG #10.764
Valutazione BGG
6,8

Fleets: The Pleiad Conflict

2014Con dati di BGG

Aiuto con le regole di Fleets: The Pleiad Conflict

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 120 min
  • 12+
  • Complessità 3,2/5

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Fleets: The Pleiad Conflict è un gioco da tavolo pubblicato nel 2014 per 2–4 giocatori, con partite da 120 minuti e dai 12 anni in su. È stato ideato da Daniel Fryxelius e le sue meccaniche principali sono Hand Management, Dice Rolling e Area Majority / Influence.

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Informazioni sul gioco

In inglese

In 3400 AD, mankind has colonized the Pleiad star cluster where mighty corporations vie for control and influence. Each player equips fleets with escort ships and upgrades and uses them to control star systems for VPs. Diplomatic leverage, cunning, and brute force will determine the victor. Each round in Fleets: The Pleiad Conflict consists of six phases: 1) Player order. Every round has a new randomized player order. Being first has its pros and cons, so does being last. 2) Build. The players take turn buying new fleets, escort ships, and upgrades, using their megacredits. The fleets each consist of a flagship and space for some combinations of escort ships and upgrade cards. Which fleet you choose and how you develop it will determine its strengths and weaknesses. 3) Deployment. The players place their fleets at the different systems they want to control. 4) Diplomacy. Players take turns using diplomatic actions. There are 2 basic actions: A) Use 2 diplomatic points to retreat your fleet from the board. B) Use 6 diplomatic points to retreat an opposing fleet from a system where you have a fleet. There are also diplomatic actions on some fleets, systems, and action cards. 5) Battle. At every system with more than one fleet there will be a battle where every ship gets to shoot once. Each fleet has different initiative numbers for its ships, describing when they get to act. Late ships risk being shot down before they have a chance to fire. During battle, players can also use battle actions on action cards, upgrade cards, fleets, and escort ships. Most battle actions cost energy from the fleet. If a flagship is destroyed, its owner must immediately retreat all surviving escort ships from that battle and discard the fleet. 6) Reward. Players get 1 VP for each system they have to themselves (The first player to reach 7 VP is the winner.). Then each fleet gets energy from its reactor and resources from the system where they are located. Then each player gets 2 diplomatic points, 6 megacredits, and an action card, and then the next round can begin.

Edizioni

  • Fleets: The Pleiad ConflictenFryxGames2014

Domande e risposte

Secondo il catalogo, Fleets: The Pleiad Conflict supporta da 2 a 4 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.