Get Nuts
Posizione BGG
BGG #20.577
Valutazione BGG
5,8

Get Nuts

2011

Aiuto con le regole di Get Nuts

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 3–6 giocatori
  • 30–45 min
  • 8+
  • Complessità 1,7/5

Assistente delle regole di Get Nuts

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Get Nuts è un gioco da tavolo pubblicato nel 2011 per 3–6 giocatori, con partite da 30 a 45 minuti e dai 8 anni in su. È stato ideato da David Ausloos e Tom Luyckx e le sue meccaniche principali sono Hand Management e Action Points.

Espansioni

Giochi simili

Informazioni sul gioco

In inglese

Get Nuts is a fast-playing tactical card game for 3-6 players that puts you in the role of a determined squirrel, trying to get hold of a stack of nuts to get through the cold winter. But other enemy rodents will do anything they can to stop you from climbing that tree and snatching those precious snacks. To claim a nut card in Get Nuts, a player must move his squirrel down a trail composed of four cards in order to reach the nut stash in the center of the table. Squirrels don't just saunter down shady paths, however, so you need to play tree cards on the path to give the squirrel a way to navigate toward the nuts. On a turn, a player has four action points available, with which he can play cards from his hand (which cost 0-4 points) or advance his squirrel down the trees on his trail, with each space costing a point. At the end of a player's turn, he can discard any number of cards he wants, then refill his hand to five cards. Cards can either help you or attack opponents. Use a sacred tree to provide a safe haven that others can't destroy, and place the Divine Nut on your path, a special treat that can be claimed only after taking a nut from the stash. Take chainsaws and flamethrowers to opponents' trees, or send a bullzoer up their trail to demolish trees one by one over several turns. If your squirrel sits in a tree that's felled, it moves back down the trail and will remain injured until you take the time to administer first aid and get the little guy up and running once again. If you claim a nut, your squirrel scampers back to the start of the trail, and you must remove trees from your trail equal to the value of that nut. (Trees wither from loneliness when they lose their nuts.) The game ends once the last nut card has been claimed, and the player with the most valuable stash wins.

Editori

  • White Goblin Games
  • Runadrake

Domande e risposte

Secondo il catalogo, Get Nuts supporta da 3 a 6 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.