Jewels
Posizione BGG
BGG #14.612
Valutazione BGG
6,5

Jewels

2016

Aiuto con le regole di Jewels

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 2–5 giocatori
  • 30–60 min
  • 8+
  • Complessità 2,2/5

Per 2 giocatori

Assistente delle regole di Jewels

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Le risposte vengono dal regolamento ufficiale, con la pagina da verificare.

Jewels è un gioco da tavolo pubblicato nel 2016 per 2–5 giocatori, con partite da 30 a 60 minuti e dai 8 anni in su. È stato ideato da Omar Khmayes e le sue meccaniche principali sono Set Collection, Trading e Auction / Bidding.

Espansioni

Informazioni sul gioco

In inglese

The goal is to become the richest merchant by hoarding as many Coins as possible. Each Player earns Coins by selling crafted Gems and Jewels. The game is divided in Turns, every Turn is completed when each Player completes his Round. At the start of the game the cards are placed in two rows, Characters and Gems, for a total of seven columns. Each column represents a City. Every city has two slots one for a Character one for a Resource. During his Round a Player can execute three Actions from a list of six: Travel to another City Buy Gems or Gold Craft Jewels or Gems Interact with a Character: Sell a Jewel or a Gem, hire a Mercenary or fight a Monster Refill City slots if empty Earn a Coin The Player can travel between the columns, which represent Cities. Traveling between Cities costs Coins. The Player can buy a Gem from his current City and add it to his hand. Before a Jewel or a Gem can be sold, the Player has to spend a crafting action to lay the cards down. To craft a Jewel the Player needs also the right combination of Gems and Gold. So each Player always has a round to plot against the seller. Selling a Jewel or a Gem to a Buyer means discarding it and earning its value in Coins. Mercenaries and Monsters can hinder or favor the Players. After a Player interacts with any Character, the card is added to the discard pile. At the beginning of each turn the Cities are repopulated with new Characters and Gems. At this time many Events can be triggered. The game ends when a City can’t be refilled at the start of the Turn. The Player with most Coins wins the game.

Editori

  • (Web published)
  • Tabula Games
  • CosplaYou

Domande e risposte

Secondo il catalogo, Jewels supporta da 2 a 5 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.