Merchants & Marauders
Posizione BGG
BGG #432
Valutazione BGG
7,4

Merchants & Marauders

2010

Aiuto con le regole di Merchants & Marauders

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 2–4 giocatori
  • 180 min
  • 13+
  • Complessità 3,3/5

Per 2 giocatori

Assistente delle regole di Merchants & Marauders

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Merchants & Marauders è un gioco da tavolo pubblicato nel 2010 per 2–4 giocatori, con partite da 180 minuti e dai 13 anni in su. È stato ideato da Christian Marcussen e Kasper Aagaard e le sue meccaniche principali sono Variable Player Powers, Race e Area Movement.

Espansioni

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Informazioni sul gioco

In inglese

Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy. Seek your fortune through trade, rumor hunting, missions, and of course, plundering. Modify your ship, buy impressive vessels, load deadly special ammunition, and hire specialist crew members. Will your captain gain eternal glory and immense wealth - or find his wet grave under the stormy surface of the Caribbean Sea? In Merchants and Marauders, players take on the role of a captain of a small vessel in the Caribbean. The goal is to be the first to achieve 10 "glory" points through performing daring deeds (through the completion of missions or rumors), crushing your enemies (through defeating opponents and NPCs in combat), amassing gold, performing an epic plunder or pulling off the trade of a lifetime, and buying a grand ship. While some points earned from performing various tasks are permanent, players earn points for amassing gold, which can be stolen or lost (or at least diminished) if their captain is killed. Points due to gold are hidden so there's some uncertainty about when the game will end. A big component of the game is whether (or when) to turn "pirate" or remain as a trader or neutral party. Both careers are fraught with danger: pirates are hunted by NPCs (and other players) for their bounty and blocked to certain ports while traders are hunted by non-player pirates as well as their opponents and generally have to sacrifice combat capability for cargo capacity. Although players can kill each other, there is no player elimination as players may draw a new captain (with a penalty) so it's possible to come back from defeat.

Editori

  • Pegasus Spiele
  • Rebel Sp. z o.o.
  • Conclave Editora
  • Asterion Press
  • Filosofia Éditions
  • White Goblin Games
  • Z-Man Games

Domande e risposte

Secondo il catalogo, Merchants & Marauders supporta da 2 a 4 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.