Netrunner: Proteus
Valutazione BGG
8,3

Espansione di Netrunner

Netrunner: Proteus

1996

Aiuto con le regole di Netrunner: Proteus

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 2 giocatori
  • 45 min
  • 10+
  • Complessità 3,7/5

Assistente delle regole di Netrunner: Proteus

Cosa vuoi sapere?

Le risposte vengono dal regolamento ufficiale, con la pagina da verificare.

Netrunner: Proteus è un’espansione di Netrunner pubblicata nel 1996 per 2 giocatori, con partite da 45 minuti e dai 10 anni in su. È stato ideato da Richard Garfield e le sue meccaniche principali sono Dice Rolling e Action Points.

Giochi simili

Informazioni sul gioco

In inglese

PROTEUS, the first expansion for Netrunner, also referred to as v2.1, was released 5 months after the initial release of Netrunner. It added a few interesting mechanics to diversify game play: Runners and some Black Ops could now cause the Corp to accumulate so-called "Bad Publicity" counters. These counters worked like agenda points in that they could not be removed once you had one - but unlike agenda points, having 7 of them would cause the Corp to lose the game. Runners were given a new Resource type that now gave Runners an edge that only the Corp had: "Hidden Resources" would enter the game face down and were not visible to the Corp until their ability was used; typically, this involved trashing the Resource. Some things were also upgraded for the Corp. Many ICE cards featured abilities that allowed the ICE to become more powerful as things developed in the game - and with "World Domination", the Corp could now win the game with a single Agenda. Proteus cards were sold in 15-card Boosters and are now rarities, sought after by many collectors due to its limited print volume. Official Publisher Synopsis from the back of the box: For years the data fort had cycled idle, a derelict from a corporate war. When Max Forward lifted its address, he expected a cakewalk: the fort was old, unmonitored. But then it's not every day that a Runner faces a revolutionary security experiment... Discover the product of the new tech Forward brought to light: ice capable of transmuting into completely different countermeasures; smart icebreakers that can rewrite their own code. Proteus. Whether you're Runner or Corp, expect a few changes. Blurb taken from: http://www.netrunneronline.com/set/proteus/

Domande e risposte

Secondo il catalogo, Netrunner: Proteus supporta 2 giocatori. È il numero di giocatori indicato dall’editore, quindi il gioco è pensato esattamente per quel numero di partecipanti. Le varianti per gruppi di altre dimensioni, se esistono, sono descritte nel regolamento della tua edizione: consultalo prima di preparare una configurazione diversa.