Revive: Call of the Abyss
Valutazione BGG
8,3

Espansione di Revive

Revive: Call of the Abyss

2023Con dati di BGG

Aiuto con le regole di Revive: Call of the Abyss

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 90–120 min
  • 14+
  • Complessità 3,5/5

Assistente delle regole di Revive: Call of the Abyss

Cosa vuoi sapere?

Le risposte vengono dal regolamento ufficiale, con la pagina da verificare.

Revive: Call of the Abyss è un’espansione di Revive pubblicata nel 2023 per 1–4 giocatori, con partite da 90 a 120 minuti e dai 14 anni in su. È stato ideato da Kristian Amundsen Østby, Eilif Svensson, Helge Meissner e Anna Wermlund.

Giochi simili

Informazioni sul gioco

In inglese

"The glacial meltwater forms giant lakes. And from minuscule spores that have resided in the deeper layers of the ice, a new life form emerges. And the lakes become home to the Scyphoz. The Scyphoz harbor vast knowledge and wisdom. We will settle near their lakes to learn from them. We will bend to their will to honor them. Complete the journeys they prepare for us. We will serve and be gifted. That is the call of the abyss." —Nàdair The Revive: Call of the Abyss expansion introduces the mysterious life form Scyphoz, which lives in the giant lakes that are formed by meltwater from the glaciers. By building near lakes, you gain devotion points, which let you access the new and powerful Scyphoz cards. You can also use the switch action to initiate journeys, sending out your citizen on missions to gain more devotion points. Aside from 16 Scyphoz cards, 18 journey cards, 3 lakes, and the devotion track, this expansion contains 15 new machine tokens, 9 slot modules, 9 new citizen cards, and four new tribes, with all of the content (other then the Cordycephians tribe) being compatible with solo play. The four new tribe boards feature only an advanced side, and each has its own unique rules, advanced abilities, and technologies: The KAIROS have two modes — day and night — and their abilities depend on the current mode. Switching between the two modes at the right time is crucial to this tribe's success. The GIB'WARKS has access to powerful gadgets that boost their switch actions, and they may unlock more gadgets for even more flexibility. Their tribe ability lets them reset their switch, which is powerful because the switch action is even more important now that it lets you initiate journeys. The OSTARIUS build huge gates which they can switch on and off, either helping or hindering other players. Gates require quite some space, but if placed well, OSTARIUS may temporarily block off parts of the game board, possibly securing them for themselves. The CORDYCEPHIANS leech other players, taking advantage of their cards, their buildings, and even their technologies. The CORDYCEPHIANS must therefore adapt their strategy to the opponents they are facing. —description from the publisher

Edizioni

  • 黎明新生:深淵的呼喚Board Game Rookie, Surfin' Meeple China2024
  • Revive: L'Appel des AbyssesfrMatagot2024
  • Revive: Ruf aus der TiefedePegasus Spiele2024
  • リバイブ:深淵の呼び声Aporta Games, Hobby Japan2024
  • Проект "Возрождение": Зов бездныruAporta Games, Lifestyle Boardgames Ltd2024
  • Revive: Call of the AbyssenAporta Games2023
  • Revive: La llamada del abismoesAporta Games, Devir2023

Editori

  • Pegasus Spiele
  • Devir
  • Hobby Japan
  • Matagot
  • Lifestyle Boardgames Ltd
  • Surfin' Meeple China
  • Board Game Rookie
  • Aporta Games

Domande e risposte

Secondo il catalogo, Revive: Call of the Abyss supporta da 1 a 4 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.