
- Pozycja w BGG
- BGG #4845
- Ocena BGG
- 6,1
Dungeoneer: Tomb of the Lich Lord
2003
Pomoc w zasadach gry Dungeoneer: Tomb of the Lich Lord
Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.
- 2–4 graczy
- 60 min
- 12+
- Złożoność 2,2/5
O grze
'Dungeoneer - Perilous Adventures in an Ever-Changing Labyrinth. In Dungeoneer', you take up the mantle of a great Hero set out to prove your valor in the Tomb of the Lich Lord. To triumph over your rivals, you will need to explore the labyrinth of corridors, defeat the heinous monsters, overcome nefarious traps and be the first to complete all your Quests. But beware, the gods are fickle and to test their Heroes even further, they often bestow upon them Banes as well as Boons. Game Description: This simple card game is very reminiscent of Wiz-War. Players are dealt one of 4 Heroes, each with varying movement, fighting and magic abilities. The Dwarf for example is very tough, but has no magic value at all. Each Hero also has a value for hit points, the amount of Treasure he can have (carry) at any time and also the number of "Boons" (special abilities) he may have. Players are dealt 3 quest cards initially in front of them (public knowledge) and have 5 Adventure cards in hand. Each turn a player may: Discard unwanted cards and draw back to 5 cards. Play Encounters and/or Bane cards (always on opponents never on yourself). Build the Dungeon. Move (collect Peril and Glory tokens). Players will collect Peril tokens as they move which then makes them targets for others to play Encounter/Bane cards against them (Encounter/Bane cards have a fee to play - which is paid for by the person who the card is played ON with Peril tokens). This simple mechanic balances the game by spreading the attacks around as you can't attack someone that can't pay the Peril price. Players attempt various quests (some are simple die rolls in a certain room, some are tough combat and some a series of things to do), with each completed quest having your Hero "go up a level" which increases his abilities. Treasures & Boons help you, Banes, Traps & Encounters hurt you (which are played on you by other players). The dungeon map is different each time as it is made up of cards played one at time onto the table by each player. This game was introduced at DunDraCon 2003, in San Ramon, Ca. There are several planned expansions, and two special cards available by mail if you purchased at the convention. First game in the Dungeoneer Series.
Autorzy
Wydawcy
- Edge Entertainment
- Raven Distribution
- Ubik
- Hobby World
- Atlas Games
- Galakta
- Truant Spiele
- Citizen Games
Pytania i odpowiedzi
Asystent zasad gry Dungeoneer: Tomb of the Lich Lord pomoże wyjaśnić tury, efekty kart i sporne sytuacje, korzystając ze zweryfikowanych oficjalnych źródeł i zapisując historię pytań. Nie jest jeszcze gotowy; zweryfikowane źródła dla twojego wydania są nadal przygotowywane.
Według katalogu Dungeoneer: Tomb of the Lich Lord obsługuje od 2 do 4 graczy.
Podany czas rozgrywki w Dungeoneer: Tomb of the Lich Lord wynosi 60 minut. Rzeczywisty czas zależy od grupy i znajomości gry.
Katalog podaje dla Dungeoneer: Tomb of the Lich Lord wiek od 12 lat. Sprawdź zalecenie wiekowe swojego wydania.
Autorzy wymienieni przy Dungeoneer: Tomb of the Lich Lord to: Thomas Denmark.
W katalogu Dungeoneer: Tomb of the Lich Lord figuruje jako gra podstawowa.
Asystent zasad gry Dungeoneer: Tomb of the Lich Lord
Wczytywanie…