GKR: Heavy Hitters – Big Little Buddy
Ocena BGG
7,8

Dodatek do GKR: Heavy Hitters

GKR: Heavy Hitters – Big Little Buddy

2017

Pomoc w zasadach gry GKR: Heavy Hitters – Big Little Buddy

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 1–4 graczy
  • 60–120 min
  • 12+
  • Złożoność 3,0/5

Asystent zasad gry GKR: Heavy Hitters – Big Little Buddy

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Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

GKR: Heavy Hitters – Big Little Buddy to dodatek do gry GKR: Heavy Hitters wydany w 2017 roku dla 1–4 graczy, z rozgrywką trwającą 60–120 minut i dla osób od 12 lat. Projekt gry: Matt Hyra i Shem Phillips. Główne mechaniki: Area Majority / Influence, Grid Movement i Deck, Bag, and Pool Building.

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O grze

Po angielsku

Available as a Kickstarter add-on or as part of the Urban Wasteland Expansion. Big Little Buddy, a friend you can share! Need a friend? Call on the corporation with money to spend! Enter BUDDYFINDER™ - the premier subscription-based friend rental service. Rental friends starting as low as 12.99 a month! In sport, there are usually a couple of big sponsors that pay for exclusive primary advertising and presence. In GKR: Heavy Hitters, Big Little Buddy is that guy. He’s made available for the match (as well as serviced and repaired after the match) by his premier sponsor – BUDDYFINDER ™. They’ve got money to burn and they want their name everywhere. IN YOUR FACE. Subtle, Little Buddy is not. When Big Little Buddy is deployed to the gameboard, he advertises for whichever Faction has unlocked him for that round. Players can try to claim Little Buddy by playing a special Sponsor Card – a move that can only be deflected by playing a counter-hack. Once a player controls Lil Buddy, the fun begins. Move him during the Movement Phase, and use him to attack opponents in the Combat Phase with his own unique cards: 3 Weapon Cards and 1 Unit Card. Each round, he can only fire 1 of these weapons in his arsenal BUT he does not require Energy to fire. Making him really rather handy in a pinch. Once the Combat Phase is over, players lose control of him once more. Like all Units, Little Buddy can be destroyed. Once he’s destroyed, he’s removed from the game completely. Buh bye, Little Buddy. One important note: Lil Buddy is not considered a “Support Unit” so he’s not bound by Support Unit rules. That also means he can’t tag buildings. Standing at 70mm he’s a mid-size Unit that, we think you’ll find, more than pulls his own weight. With Little Buddy, you’re not just getting an awesome new mini, 1 unique Unit Card, 5 new Sponsor Cards, and 3 new Weapon Cards. You’re getting a little friend to keep you warm through those long lonely nights.

Pytania i odpowiedzi

Według katalogu GKR: Heavy Hitters – Big Little Buddy obsługuje od 1 do 4 graczy. Ten zakres odpowiada liczbie graczy podanej przez wydawcę, więc grę można przygotować dla dowolnej grupy w jego granicach. Przygotowanie, niektóre zasady i punktacja mogą jednak różnić się w zależności od liczby graczy; dokładną konfigurację sprawdź w instrukcji swojego wydania.